RTA Guide/Bowser in the Fire Sea: Difference between revisions

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'''Bowser in the Fire Sea''' is located behind [[RTA Guide/Dire, Dire Docks|Dire, Dire Docks]] in the basement. 30 stars are needed to access it without the use of a MIPS clip or SBLJ.
'''Bowser in the Fire Sea''' is located behind [[RTA Guide/Dire, Dire Docks|Dire, Dire Docks]] in the basement. 30 stars are needed to access it without the use of a MIPS clip or SBLJ.
 
==Reds==
== Reds ==
===Beginner/Intermediate===
=== Beginner/Intermediate ===
Note: The beginning to this is the same as the advanced version of this star up until the second pole grab. You can watch that video for more insight on how to get a better starting angle if you're having trouble with the off angle and for lag reductions.
Note: The beginning to this is the same as the advanced version of this star up until the second pole grab. You can watch that video for more insight on how to get a better starting angle if you're having trouble with the off angle and for lag reductions.
{{#ev:youtube|KEH0I1AyCH0}}
{{#ev:youtube|KEH0I1AyCH0}}
 
===Advanced (Lava Boost Early Ellies)===
=== Advanced (Lava Boost Early Ellies) ===
{{#ev:youtube|nhAwaFvWYG0}}
{{#ev:youtube|nhAwaFvWYG0}}
====Cage Movement Variations====
==== Cage Movement Variations====
<div><ul>
 
<div><ul>  
<li style="display: inline-block; vertical-align: top;"> [[File:Fs cage delayed sideflip.gif|frame|Delayed sideflip]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs cage delayed sideflip.gif|frame|Delayed sideflip]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs cage pivot.gif|frame|Pivot]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs cage pivot.gif|frame|Pivot]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs cage wall rub.gif|frame|Wall rub]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs cage wall rub.gif|frame|Wall rub]] </li>
</ul></div>
</ul></div>
 
====After Cage Movement Variations====
==== After Cage Movement Variations====
<div><ul>
 
<div><ul>  
<li style="display: inline-block; vertical-align: top;"> [[File:Fs 4th red burn.gif|frame|Longjump into burn]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs 4th red burn.gif|frame|Longjump into burn]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs 4th red dj.gif|frame|Double jump wallkicks]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs 4th red dj.gif|frame|Double jump wallkicks]] </li>
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<li style="display: inline-block; vertical-align: top;"> [[File:Fs 4th red tj.gif|frame|Triple jump]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs 4th red tj.gif|frame|Triple jump]] </li>
</ul></div>
</ul></div>
 
====Ending Movement Backups====
==== Ending Movement Backups ====
<div><ul>
<div><ul>  
<li style="display: inline-block; vertical-align: top;"> [[File:Fs ending double burn wallkick.gif|frame|Double burn wallkick]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs ending double burn wallkick.gif|frame|Double burn wallkick]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs ending double burn ledgegrab.gif|frame|Double burn ledgegrab]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs ending double burn ledgegrab.gif|frame|Double burn ledgegrab]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs ending ledgegrab.gif|frame|Ledgegrab backup]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs ending ledgegrab.gif|frame|Ledgegrab backup]] </li>
</ul></div>
</ul></div>
 
==No Reds==
== No Reds ==
=== Beginner (No Early Cycle)===
=== Beginner (No Early Cycle) ===
{{#ev:youtube|-s_QnHqtrkE}}
{{#ev:youtube|-s_QnHqtrkE}}
 
===Advanced (Early Cycle)===
=== Advanced (Early Cycle) ===
[[File:Fs early cycle wk ledgegrab.mp4|thumb| If you're a little late to early cycle, you can do a TJWK ledgegrab to reach the platform and still save ~5 seconds. Avoid getting a firsty, otherwise you'll wallkick too far away to be able to ledgegrab.|class=autoplay]]
[[File:Fs early cycle wk ledgegrab.mp4|thumb| If you're a little late to early cycle, you can do a TJWK ledgegrab to reach the platform and still save ~5 seconds. Avoid getting a firsty, otherwise you'll wallkick too far away to be able to ledgegrab.|class=autoplay]]
{{#ev:youtube|c2lt364wnAY}}
{{#ev:youtube|c2lt364wnAY}}
 
===Expert===
=== Expert ===
{{#ev:youtube|fBrMM597sVM}}
{{#ev:youtube|fBrMM597sVM}}
 
===Ultimate Cycle ===
=== Ultimate Cycle ===
{{#ev:youtube|QR1x5HJ17cc}}
{{#ev:youtube|QR1x5HJ17cc}}
<li style="display: inline-block; vertical-align: top;">
<li style="display: inline-block; vertical-align: top;">
[[File:Ultimate fs lj.mp4|thumb| Alternate elevator movement (Kanno does this) |class=autoplay]]
[[File:Ultimate fs lj.mp4|thumb| Alternate elevator movement (Kanno does this) |class=autoplay]]
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[[File:Ultimate fs lag reduction.mp4|thumb| Alternate ending camera to reduce lag |class=autoplay]]
[[File:Ultimate fs lag reduction.mp4|thumb| Alternate ending camera to reduce lag |class=autoplay]]
</li>
</li>
====Tutorial====
{{#ev:youtube|jKhmyIdvHHg}}
==Pole Glitch==


==== Tutorial ====
{{#ev:youtube|jKhmyIdvHHg}}


== Pole Glitch ==
Pole Glitch is a very precise trick where it is important to do dustless movement. You want to maintain Mario's speed the best you can starting from this image.


==== Pole Glitch Tutorial | In-Depth with Controller Display ====
{{#ev:youtube|xoPkiOX-iRo}}


Pole Glitch is a very precise trick where it is important to do dustless movement. You want to maintain Mario's speed the best you can starting from this image.
[[File:Fire Sea Pole Glitch SS 1.png|thumb|left|Do not get any dust frames on the first rollout, or the trick gets harder.]]
[[File:Fire Sea Pole Glitch SS 1.png|thumb|left|Do not get any dust frames on the first rollout, or the trick gets harder.]]
[[File:Fire Sea Pole Glitch SS 2.jpg|thumb|left|Jumpdiving between these 2 red lines works best. This part is lenient. If you jumpdive early you will probably bonk on the bottom of the pole. Once again, try to be dustless on the following rollout.]]
[[File:Fire Sea Pole Glitch SS 2.jpg|thumb|left|Jumpdiving between these 2 red lines works best. This part is lenient. If you jumpdive early you will probably bonk on the bottom of the pole. Once again, try to be dustless on the following rollout.]]
[[File:Fire Sea Pole Glitch SS 3.jpg|thumb|left|You will land here after the rollout, and the single jump will need to be on the 1st frame after you land. This allows you to get as much height as possible. Hold A until you see Mario has warped. If you release too early, you will bonk.]]
[[File:Fire Sea Pole Glitch SS 3.jpg|thumb|left|You will land here after the rollout, and the single jump will need to be on the 1st frame after you land. This allows you to get as much height as possible. Hold A until you see Mario has warped. If you release too early, you will bonk.]]
{{RTA Guide Nav}}
{{RTA Guide Nav}}