Mario Wings to the Sky: Difference between revisions

m
no edit summary
m (1 revision imported: All pages from pannenkoek wiki (meme pages removed))
mNo edit summary
Line 2: Line 2:
'''Mario Wings to the Sky''' is the fifth mission of [[Bob-omb Battlefield]] in Super Mario 64. To complete the objective and spawn the star, Mario must fly through five rings of coins and collect the [[secrets]], located in each ring's center.
'''Mario Wings to the Sky''' is the fifth mission of [[Bob-omb Battlefield]] in Super Mario 64. To complete the objective and spawn the star, Mario must fly through five rings of coins and collect the [[secrets]], located in each ring's center.


This star is notorious for its difficulty when it comes to [[A Button Challenge]] and [[Coinless Capless Cannonless|CCC challenge]], as the secrets are located very high in the air, making the cannon and the wing cap seem mandatory. Nonetheless, methods have been found to complete the challenges, albeit with extreme difficulty even with TAS (tool-assisted superplay) when it comes to strategies and unperformable in real time due to inhuman reactions and precisions required.
This star is notorious for its difficulty when it comes to the [[A Button Challenge]] and [[Coinless Capless Cannonless|CCC challenge]], as the secrets are located very high in the air, making the cannon and the wing cap seem mandatory, as well as being within coins. Nonetheless, methods have been found to complete the challenges, albeit with extreme difficulty even with TAS (tool-assisted superplay) when it comes to strategies and unperformable in real time due to inhuman reactions and precision required.


==Mission details==
==Mission details==
Line 22: Line 22:
With the introduction of [[goomba cluster|goomba clusters]] and [[goomba oasis]], the required number of goombas quickly dropped down from exponential to quadratic, leading pannekoek2012 to develop a strategy to collect all secrets. Goomba clusters are created by releasing a group of goombas using the same HOLP but from different angles, allowing multiple goombas to stack at the same location. However, due to overlapping hitboxes of these goomba clones, each goomba only has a thin region where it can be interacted with, so Mario needs to be maneuvered very carefully. The goomba oasis is created by using [[transport cloning]], which occurs when the object is being pushed by an enemy, and releases the clone at the midpoint between its position and the HOLP, but at the HOLP's height, allowing a massive number of goombas occupying the oasis and bridging between the fourth and fifth secrets.
With the introduction of [[goomba cluster|goomba clusters]] and [[goomba oasis]], the required number of goombas quickly dropped down from exponential to quadratic, leading pannekoek2012 to develop a strategy to collect all secrets. Goomba clusters are created by releasing a group of goombas using the same HOLP but from different angles, allowing multiple goombas to stack at the same location. However, due to overlapping hitboxes of these goomba clones, each goomba only has a thin region where it can be interacted with, so Mario needs to be maneuvered very carefully. The goomba oasis is created by using [[transport cloning]], which occurs when the object is being pushed by an enemy, and releases the clone at the midpoint between its position and the HOLP, but at the HOLP's height, allowing a massive number of goombas occupying the oasis and bridging between the fourth and fifth secrets.


The TAS run was completed on May 29, 2015. It took 55 hours to create, with 2 years of planning, resulting in a run that takes 56 minutes to finish. The HOLP takes 28 goombas to reach, the oasis consists of 7 goombas, and the final [[goomba staircase]] takes 36 goombas to bridge up the oasis, totaling 71 goombas to complete the mission.
The TAS run was completed on May 29, 2015. It took 55 hours to create, with 2 years of planning, resulting in a run that takes 56 minutes to finish. The HOLP takes 28 goombas to reach, the oasis consists of 7 goombas, and the final [[goomba staircase]] takes 36 goombas to bridge up the oasis, totalling 71 goombas to complete the mission.


===Setting up the HOLP===
===Setting up the HOLP===
Line 41: Line 41:
For the fourth and fifth secrets, the secrets are too high to reach, and this is where the goomba structures come into play. The goomba oasis at the center of the stage provides Mario a way to navigate between the fourth and fifth secrets. Mario then constructs a goomba bridge between the top of the mountain and the fifth secret, then bounces on the oasis to reach the fourth secret. Once all secrets are collected, Mario collects the star to complete the mission.
For the fourth and fifth secrets, the secrets are too high to reach, and this is where the goomba structures come into play. The goomba oasis at the center of the stage provides Mario a way to navigate between the fourth and fifth secrets. Mario then constructs a goomba bridge between the top of the mountain and the fifth secret, then bounces on the oasis to reach the fourth secret. Once all secrets are collected, Mario collects the star to complete the mission.


During the construction to set up the HOLP, Mario takes heavy fall damage on his way down to the ground below. Fortunately, the spinning heart on his way up the mountain provides him a way to heal his HP multiple times.
During the construction to set up the HOLP, Mario takes heavy fall damage on his way down to the ground below. Fortunately, the spinning heart on his way up the mountain provides him with a way to refill his HP multiple times.


===Locations of goomba oasis and goomba vlusters===
===Locations of goomba oasis and goomba clusters===
In the ABC run of this star, the goombas in the oasis created by transport cloning are in the following positions<ref>https://imgur.com/a/HANeE</ref> according to panenkoek2012:
In the ABC run of this star, the goombas in the oasis created by transport cloning are in the following positions<ref>https://imgur.com/a/HANeE</ref> according to Pannenkoek:


{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
Line 299: Line 299:


===The Fifth Secret (using Goomba staircase)===
===The Fifth Secret (using Goomba staircase)===
Mario approaches a Bob-omb to get hurt by its explosion in order to use pause-buffered hitstun to throw a cloned object at the HOLP. The object is a bob-omb exploded by a nearby water bomb and turns into a bowling ball after cloning. For constructing a goomba bridge, the cap cannot be used in the challenge, so Pannenkoek resorts to pause-buffered hitstun to release clones remotely. With a bob-omb explosion clone allowing Mario to stay under hitstun indefinitely, and a goomba clone detonating oncoming Bob-ombs that would remove the hurtbox of the explosion clone, Mario can begin mass-cloning goombas.
Mario approaches a bob-omb to get hurt by its explosion in order to use pause-buffered hitstun to throw a cloned object at the HOLP. The object is a bob-omb exploded by a nearby water bomb and turns into a bowling ball after cloning. For constructing a goomba bridge, the cap cannot be used in the challenge, so Pannenkoek resorts to pause-buffered hitstun to release clones remotely. With a bob-omb explosion clone allowing Mario to stay under hitstun indefinitely, and a goomba clone detonating oncoming bob-ombs that would remove the hurtbox of the explosion clone, Mario can begin mass-cloning goombas.


The initial Goomba Bridge takes 45 goomba clones to complete, and it is only 1 object away from game crash due to having too many objects on the screen. Mario begins climbing the goomba staircase, releasing a premature clone to remove the top coin. The bowling clone created earlier allows Mario to immediately reverse the direction upon hitting the secret, so as to not collect the other coins.
The initial Goomba Bridge takes 45 goomba clones to complete, and it is only 1 object away from a game crash due to having too many objects on the screen. Mario begins climbing the goomba staircase, releasing a premature clone to remove the top coin. The bowling clone created earlier allows Mario to immediately reverse the direction upon hitting the secret, so as to not collect the other coins.


{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
Line 357: Line 357:
The procedure was done by the following steps:
The procedure was done by the following steps:


#Mario grabs a Bob-omb in the grassy area near the Chain Chomp for cloning.
#Mario grabs a bob-omb in the grassy area near the Chain Chomp for cloning.
#He passes by the Chain Chomp. The cloned Bob-omb is brought to a platform close to a ledge.
#He passes by the Chain Chomp. The cloned Bob-omb is brought to a platform close to a ledge.
#He kills exactly 2 out of 3 Goombas at the edge of the course to manipulate object slots for cloning.
#He kills exactly 2 out of 3 Goombas at the edge of the course to manipulate object slots for cloning.
#He drops the cloned Bob-omb to let it slowly walk back to its home while ensuring the Water bombs do not interrupt it.
#He drops the cloned bob-omb to let it slowly walk back to its home while ensuring the Water bombs do not interrupt it.
#He holds a cork box while manipulating the water bomb (#1) to have the next countdown at the highest value (49 frames) to not interfere with object slots later.
#He holds a cork box while manipulating the water bomb (#1) to have the next countdown at the highest value (49 frames) to not interfere with object slots later.
#He drop the cork box at the launching spot (close to a ledge) and start the cork box despawn timer (30 seconds / 900 frames). Mario has to return to this spot by that point.
#He drop the cork box at the launching spot (close to a ledge) and start the cork box despawn timer (30 seconds / 900 frames). Mario has to return to this spot by that point.
#He lingers slightly to let the bob-omb walk slightly closer to the ledge since Mario still has time.
#He lingers slightly to let the bob-omb walk slightly closer to the ledge since Mario still has time.
#He walks back to the grassy area to activate the water bomb (#2) so that the countdown is greater than zero.
#He walks back to the grassy area to activate the water bomb (#2) so that the countdown is greater than zero.
#He drop down to the lower area near the elevator and purposely light up the fuse of a Bob-omb, for object slot manipulation purposes.
#He drops down to the lower area near the elevator and purposely lights up the fuse of a bob-omb for object slot manipulation purposes.
#As Mario begins his BLJ, the Bob-omb lit up by the previous step explodes, and its coin will unload exactly one frame after the cork box unloads.
#As Mario begins his BLJ, the bob-omb lit up by the previous step explodes, and its coin will unload exactly one frame after the cork box unloads.
#With massive negative speed, Mario navigates to a tree and drops down to convert it from negative to positive. The launch will cross the water bomb (#2)'s launch radius.
#With massive negative speed, Mario navigates to a tree and drops down to convert it from negative to positive. The launch will cross the water bomb (#2)'s launch radius.
#Mario does a double jump up the ledge, converting 1/4 of the horizontal speed into vertical speed at the expense of losing some horizontal speed.
#Mario does a double jump up the ledge, converting 1/4 of the horizontal speed into vertical speed at the expense of losing some horizontal speed.
#He lands on the first frame (on the ledge) while going to C^ mode to conserve the stored vertical speed. Mario is currently in the water bomb (#1)'s activation radius, and therefore the following procedure needs to be done very quickly.
#He lands on the first frame (on the ledge) while going to C^ mode to conserve the stored vertical speed. Mario is currently in the water bomb (#1)'s activation radius, and therefore the following procedure needs to be done very quickly.
#The cork box unloads exactly as Mario grabs the cork box, causing him to hold a fake object of Vacant Spot 1 (VS1).
#The cork box unloads exactly as Mario grabs the cork box, causing him to hold a fake object of Vacant Spot 1 (VS1).
#One frame later, the Bob-omb's coin unloads (from step 9), and Mario is holding VS2.
#One frame later, the bob-omb's coin unloads (from step 9), and Mario is holding VS2.
#The Bob-omb (from step 4) pushes Mario off the ledge to reactivate the stored vertical speed, and Mario launches upwards.
#The bob-omb (from step 4) pushes Mario off the ledge to reactivate the stored vertical speed, and Mario launches upwards.
#During Mario's launch, the new cork box loads into VS1, and the cork box spawner unloads to create a new VS1. (If Mario was holding VS1 at the time, he would have cloned a new cork box)
#During Mario's launch, the new cork box loads into VS1, and the cork box spawner unloads to create a new VS1. (If Mario was holding VS1 at the time, he would have cloned a new cork box)
#The Goomba (from step 3) unloads, allowing Mario to hold VS3. This is where the top coin of the ring will load into, allowing Mario to release a premature clone later.
#The Goomba (from step 3) unloads, allowing Mario to hold VS3. This is where the top coin of the ring will load into, allowing Mario to release a premature clone later.