List of unsolved glitches: Difference between revisions

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|DDD Submarine Emulator Crash||The game sometimes crashes near the Submarine in DDD on emulator for unknown reasons.||[https://youtu.be/Flhb_5fluf4?t=384 "Submarine Crash by Lancerity"] <br>[https://clips.twitch.tv/ScrumptiousEphemeralRaccoonNotLikeThis "Submarine Crash by Galaxtic"] <br>[https://clips.twitch.tv/InnocentGlamorousQueleaSSSsss "Submarine Crash by Katun24"]
|DDD Submarine Emulator Crash||The game sometimes crashes near the Submarine in DDD on emulator for unknown reasons.||[https://youtu.be/Flhb_5fluf4?t=384 "Submarine Crash by Lancerity"] <br>[https://clips.twitch.tv/ScrumptiousEphemeralRaccoonNotLikeThis "Submarine Crash by Galaxtic"] <br>[https://clips.twitch.tv/InnocentGlamorousQueleaSSSsss "Submarine Crash by Katun24"]
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|Temporary Game Freeze||The game briefly froze and then unfroze in these instances.||[https://www.twitch.tv/videos/46815086 "RR Game Freeze"] <br>[https://youtu.be/v802oNXHjow?t=755 "Bowser 1 Game Freeze"]
|Temporary Game Freeze||The game briefly froze and then unfroze in these instances. A running theory for these issue is that it happens when the controller is plugged in, but not sending input ,which freezes the game as it waits to receive the input from the controller. This can apparently happen with third party controller or adapters{{Citation needed}}||[https://www.twitch.tv/videos/46815086 "RR Game Freeze"] <br>[https://youtu.be/v802oNXHjow?t=755 "Bowser 1 Game Freeze"]
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|BitFS elevator downwarp||Mario was teleported downward from the BitFS elevator during a race, this glitch has only been documented once on the US N64 version of the game||[https://youtu.be/X-FgI9zG0k4?t=1747 "BitFS elevator downwarp"]
|BitFS elevator downwarp||Mario was teleported downward from the BitFS elevator during a race, this glitch has only been documented once on the US N64 version of the game||[https://youtu.be/X-FgI9zG0k4?t=1747 "BitFS elevator downwarp"]
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|BitDW Spawning Displacement||Mario spawned in the level at a location different than normal, which seems to be caused by [[Spawning displacement|spawning displacement]]. However, the trap doors in the castle lobbies get overwritten on level load and have no traction and the behavior has never been reproduced consistantly. There are also claims of people being affected on the [[3D All Stars|3D-All stars]] version of the game, although those claims cannot be verified||[https://youtu.be/TBjjG7SjlFU?t=3433 "L'ICEBERG de MARIO 64 : 100% expliqué" by Farod]<br>[https://www.youtube.com/watch?v=oV5RwusPJ1A "unknown sm64 glitch - spawning displacement in bitdw" by Tabascoth Secondary (Reupload of a tweet)]
|Grand Star Downwarp || Mario or the camera (The exact circumstances are contested) seemingly was downwarped when collecting the Grand Star, reported on J1.0|| [https://youtu.be/Ft4asTaEP6I?t=14177 "super mario 64 - 120 star speedrun" by FrenchiestFry2]
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==Solved glitches==
This is a list  of glitches that once figured on this list, but have since been solved
{| class="wikitable sortable"
!Glitch!!Description!!Known occurences
|-
|BitDW Spawning Displacement||This is an example of [[Spawning displacement|Reverse Spawning Displacement]], by creating dust in the basement and entering the lobby, it is possible to segment the memory of the object bank and load the trapdoor in a different memory slot. If this slot is 101-104, the trapdoor will get overwritten by the evolving elevators. Those elevators spawn at their axle, and are then moved at their relative positions by speed, which displaces Mario ||[https://youtu.be/TBjjG7SjlFU?t=3433 "L'ICEBERG de MARIO 64 : 100% expliqué" by Farod]<br>[https://www.youtube.com/watch?v=oV5RwusPJ1A "unknown sm64 glitch - spawning displacement in bitdw" by Tabascoth Secondary (Reupload of a tweet)]<br> [https://youtu.be/qL0uZ9VW1zc Reproduction by pannenkoek2012, reuploaded by Deldee]
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|[[Double Red Coin Sound Glitch]]||This glitch is caused when lag makes the red coins sound spawner unload on the same frame as the sound stop, which makes the unload signal be interpreted as a "play" signal || [https://clips.twitch.tv/SecretiveHomelyAntelopeLitty "dddred"clipped by SvenirDE] <br>[https://www.youtube.com/watch?v=MpEauC0iUNM "double red coin sound glitch" by devwizard64]<br>[https://youtu.be/IWWzqBJuYC8?t=10 "5056" by taka193921]<br>[https://clips.twitch.tv/SleepyFrailHerringGivePLZ "bobred" clipped by SvenirDE]<br>[https://clips.twitch.tv/CorrectTenderPartridgeOSsloth "ttmred" clipped by SvenirDE]
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{{Glitches}}
{{Glitches}}
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