Hyperspeed Water Sliding: Difference between revisions

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Hyperspeed Water sliding (HSWS) is a technique to repeatedly gain speed via C^ sliding then going into water. Going into water conserves sliding speed, which can be used to gain speed by conserving that speed back into a sliding state.
'''Hyperspeed Water Sliding'''  or '''HSWS''' is a technique to repeatedly gain speed via [[C^ Hyperspeed]] followed by entering [[water]]. Going into water conserves [[Speed|sliding speed]], which can be used to gain speed by conserving that speed back into a sliding state.
 
==Execution==
This uses the C^ Hyperspeed trick and sliding speed conversion. On a [[slippery slope]] with water, pressing Z the frame Mario leaves the water will set his [[Speed|horizontal speed]] to his sliding speed, which is how sliding speed is conserved out of water. However, this puts Mario into a crouching action. By pressing C-Up on the same frame Z was pressed, i.e. pressing both Z and C-Up on the frame Mario leaves the water, the crouch will be cancelled and Mario will start going into first person. By leaving the water into a slippery slope, the braking caused by pressing C-Up will cause Mario to initiate [[C^ Hyperspeed]] on the slope, which adds to the speed that was originally conserved into the water. Mario can then enter the water again after the speed is gained and repeat the process.
 
==Non-slippery Slope Variant==
HSWS can also be performed on [[nonslippery slopes]] by staying on the slope for 1 [[frame]] at a time.<ref>[https://youtu.be/dEaInpcxrSg?t=316 "JRB Chest Star Ideas" by UncommentatedPannen]</ref> The speed gained from this trick asymptotes at ~100.
 
==Uses==
*[[A Button Challenge]] - The non-slippery slope variant is used to gain speed quickly for [[Treasure of the Ocean Cave]] 0.5xA and [[Blast to the Stone Pillar]] 0xA. It was formerly used in [[Metal-Head Mario Can Move!]] 0xA although it has been obsoleted.
 
==References==
<references/>
 
[[Category:Glitches]]
[[Category:Hyperspeed]]
 
{{Glitches}}