Hold Heavy Walking: Difference between revisions

(Created page (not finished))
 
(Added slight info about holding heavy objects light, and also capitalized the I in the 3rd bullet point in the checks section.)
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
The '''hold heavy walking''' action occurs when Mario is walking whilst holding a [[Interaction type|Grabbable]] [[Objects|object]] that is under the [[heavy]] subtype (for example [[Chuckya]] and [[King Bob-omb]]). However,  
{{stub}}
 
{{rewrite}}
== Checks ==
The '''hold heavy walking''' action occurs when Mario is [[walking]] whilst holding a [[Interaction type|grabbable]] [[Objects|object]] that is under the [[heavy]] subtype (for example [[Chuckya]] and [[King Bob-omb]]).  
{{Action_infobox
|title= Hold Heavy Walking
|image=
|official name= Hold Heavy Walking
|hex= 0x00000047
|flags= Moving
|group= Moving
|id= 0x0047
|into= [[Idling while holding (heavy)]], [[heavy throw]]
|out of= [[Idling while holding (heavy)]]
|animation=
|related=
}}
==Checks==
Whilst Mario is in the action, following checks happen repeatedly:
Whilst Mario is in the action, following checks happen repeatedly:
 
*If the B button is pressed, Mario enters the [[heavy throw]] action
* If the B button is pressed, Mario enters the [[heavy throw]] action
*If Mario should begin sliding, he will drop the object and begin [[Butt slide|butt sliding]]
* If Mario should begin sliding, he will drop the object and begin [[Butt slide|butt sliding]]
*If the analog stick is in the neutral position and the A button is not pressed, Mario will perform the [[Idling While Holding (Heavy)]] action
* if the analog stick is in the neutral position, Mario will perform the [[Idling While Holding (Heavy)]] action
* If Mario fails [[floor]] checks, he will drop the object and enter [[freefall]]
* If Mario fails [[floor]] checks, he will drop the object and enter [[freefall]]
 
== Behavior==
== Behavior ==
*Mario's speed is multiplied by 0.1
 
*Mario can not [[jump]]
* Mario's speed is multiplied by 0.1
==Exceptions==
* Mario can not jump
It is possible for Mario to be holding a heavy object, walking, and be in [[hold walking]] instead of hold heavy walking. If you enter water or start a textbox while holding a heavy object, or grab a heavy object with a dive, Mario will instead hold the object light.
 
== Exceptions ==
{{stub}}
It is possible for Mario to be holding a heavy object, walking, and be in [[hold walking]] instead of hold heavy walking.  
 
{{actions}}
{{actions}}

Latest revision as of 17:33, 21 November 2022

The hold heavy walking action occurs when Mario is walking whilst holding a grabbable object that is under the heavy subtype (for example Chuckya and King Bob-omb).

Hold Heavy Walking
Properties
Official Name Hold Heavy Walking
Hex 0x00000047
Action Flags Moving
Action Group Moving
ID 0x0047
Transitions
Into Idling while holding (heavy), heavy throw
Out of Idling while holding (heavy)

Checks

Whilst Mario is in the action, following checks happen repeatedly:

  • If the B button is pressed, Mario enters the heavy throw action
  • If Mario should begin sliding, he will drop the object and begin butt sliding
  • If the analog stick is in the neutral position and the A button is not pressed, Mario will perform the Idling While Holding (Heavy) action
  • If Mario fails floor checks, he will drop the object and enter freefall

Behavior

  • Mario's speed is multiplied by 0.1
  • Mario can not jump

Exceptions

It is possible for Mario to be holding a heavy object, walking, and be in hold walking instead of hold heavy walking. If you enter water or start a textbox while holding a heavy object, or grab a heavy object with a dive, Mario will instead hold the object light.