Heave-Ho: Difference between revisions

475 bytes added ,  12 October 2023
behav + init + ref
(uploaded an image someone make an infobox)
(behav + init + ref)
 
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{{stub}}
{{stub}}
{{object_infobox_2
|title= Heave-Ho
|image= STROOP- Heave-Ho.png
|group=General Actor
|group2 = Group 1
|modelID=0x59
|tangibility=
|draw=
|gravity=-400
|friction=1000
|buoyancy=600
|interaction= Grabbable
|damage=
|health=
|radius=120
|height=100
|hurtbox_radius=
|hurtbox_height=
|offset=
|coins=
|foundIn=[[Wet-Dry World]], [[Tick Tock Clock]]
|behaviorScript=[https://github.com/n64decomp/sm64/blob/master/data/behavior_data.c#L1768 Heave-Ho Initialization Script]
|behaviorCode=[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/heave_ho.inc.c Heave-Ho Behavior Code]
}}


<gallery>
'''Heave-Hos''' are unkillable enemies that attack Mario by flinging him upward.
STROOP- Heave-Ho.png
</gallery>


'''Heave-Hos''' are unkillable enemies that attack you by flinging you upward.
==Description==
Heave-Hos appear in [[Wet-Dry World]] and [[Tick Tock Clock]]. They are impossible to kill and will fling Mario backwards when he steps on their metal plates. [[Mario]] usually takes fall damage from this, unless he falls onto a higher platform.


== Description ==
==References==
Heave-Hos appear in [[Wet-Dry World]] and [[Tick Tock Clock]]. They are impossible to kill and will fling you backward when you step on their metal plates. [[Mario]] usually takes fall damage from this, unless he falls onto a higher platform. They are easily exploitable to fling you up onto a higher platform. After being flung, Mario will get up very slowly.
<references/>


[[Category:Enemies]]
[[Category:Enemies]]
{{objects}}
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