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A '''Hangable Ceiling''' is a ceiling Mario can hang on. Any ceiling with the hangable surface type is hangable. Mario will grab onto a ceiling if all of the following conditions are satisfied: | |||
* Mario is not hitting out-of-bounds | |||
*Mario is | * Mario is not landing on a floor | ||
*Mario is | * Mario is hitting a ceiling | ||
* Mario is moving upwards | |||
* Mario is single jumping or double jumping | |||
* The first ceiling above Mario is hangable | |||
Notice that if Mario hits a ceiling from the side, and a ceiling far above him is hangable, the game will consider him to be hanging on the high ceiling and will then move him there. This is the cause of the [[Hangable Ceiling Upwarp]]. | |||
Being pushed off of a hangable ceiling while idling will cause the game to crash due to a null pointer exception. | |||
==Locations== | |||
The following courses have hangable ceilings: | |||
* [[The Castle]] Grounds (The flat ceiling above the double doors and the undersides of the two bridges) | |||
* [[Bob-omb Battlefield]] (The underside of the wooden bridge) | |||
* [[Hazy Maze Cave]] (The red mesh maze above the [[A-Maze-ing Emergency Exit]] star) | |||
* [[Shifting Sand Land]] (Gray meshes inside the pyramid) | |||
* [[Bowser in the Fire Sea]] (The green mesh room above the pole) | |||
* [[Tall, Tall Mountain]] (The vine bridge) | |||
* [[Tiny-Huge Island]] (The underside of the floor of the Wiggler room) | |||
* [[Wing Mario over the Rainbow]] (On the underside of the starting cloud; inaccessible) | |||
==References== | |||
[https://www.youtube.com/watch?v=Kx7LczO4sS4 "All Hangable Ceilings" by Pannenkoek2012] | |||
[https://github.com/n64decomp/sm64/blob/06ec56df7f951f88da05f468cdcacecba496145a/src/game/mario_step.c#L446 Code] | |||
[https://www.youtube.com/watch?v=_FPQHW3Zeg0 "Null Ceiling-Triangle Game Freeze" by Pannenkoek2012] | |||
[[Category:Mechanics]] |