Fly Guy: Difference between revisions

1,072 bytes added ,  12 October 2023
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{{stub}}
{{stub}}
{{object_infobox_2
|title= Fly Guy
|image= STROOP- Fly Guy.png
|group=Genactor
|group2=Common0
|modelID=0xDC
|tangibility=1000
|gravity=0
|friction=0
|buoyancy=0
|interaction=Bounce Top
|damage=2
|coin_value=2
|radius=70
|height=60
|hurtbox_radius=40
|hurtbox_height=50
|offset=0
|coins=2
|behaviorScript=[https://github.com/n64decomp/sm64/blob/master/data/behavior_data.c#L5153 Fly Guy Initialization Code]
|behaviorCode=[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/fly_guy.inc.c Fly Guy behavior file]
}}


'''Fly Guy''' is an [[enemy]] in [[Super Mario 64]].
'''Fly Guy''' is an [[enemy]] in [[Super Mario 64]].


== Description ==
== Description ==
Fly Guy appears in [[Shifting Sand Land]], [[Snowman's Land]], [[Tall, Tall Mountain]], [[Tiny-Huge Island]], and [[Rainbow Ride]]. If he is jumped on, [[Mario]] will enter a [[twirling]] state, (identical to [[Spindrift]]s) will die, and drop two yellow [[coin]]s. Any other form of attack other than jumping will not put him in a twirling state. Fly Guy's attacks include spitting [[fire]] and lunging at Mario.
If he is bounced on, [[Mario]] will start [[twirling]] and the Fly Guy will die and drop two yellow [[coin]]s. Any other form of attack will not put Mario in a twirling state.
There are two types of Fly Guys: ones that shoot fire and ones that don't.
 
== Locations ==
Fly Guy appears in:
* [[Shifting Sand Land]]
* [[Snowman's Land]]
* [[Tall, Tall Mountain]]
* [[Tiny-Huge Island]]
* [[Rainbow Ride]]


== Size Manipulation ==
== Size Manipulation ==
Mario can manipulate Fly Guy's size [https://www.youtube.com/watch?v=kHd8TSf2tds] by running below him, causing his size to decrease, and over time, he will go into negative size, where his body will become inside out and growing larger. This does not affect his hitbox.
Mario can manipulate Fly Guy's size by running below him, causing his size to decrease.<ref>[https://www.youtube.com/watch?v=kHd8TSf2tds "Fly Guy Size Manipulation" by UncommentatedPannen]</ref> Over time, Fly Guy's size will become negative, where his visuals will become upside down. The size does not have a cap, thus it can become arbitrarily large (if negative) barring float limitations. There is no known way to arbitrarily ''increase'' his size.
 
This does not affect his hitbox, but it does affect the height Mario is put on when he bounces on the Fly Guy. Mario cannot bounce on Fly Guy while he has a negative size.
 
Size manipulation is a consequence of Fly Guy's shooting fire animation, so it can only be done on the Fly Guys that can shoot fire.
 
==References==
<references />
 
[[Category:Enemies]]
{{objects}}
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