Crash: Difference between revisions

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m (Nim moved page Game Freeze to Crash: Nobody calls it "Freeze")
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A '''Freeze''', '''Crash''', or '''Hardlock''' is what happens when [[Super Mario 64]]'s code encounters an error, such as a division-by-zero, that causes the game to stop running and rendering frames. The audio may still play. This is in contrast to a [[Softlock|softlock]], where the game does still run but is stuck in an indefinite state or a loop where no controller input can change it.
A '''Crash''', '''Freeze''', or '''Hardlock''' is what happens when [[Super Mario 64]]'s code encounters an error, such as a division-by-zero, that causes the game to stop running and rendering frames. The audio may still play. This is in contrast to a [[Softlock|softlock]], where the game does still run but is stuck in an indefinite state or a loop where no controller input can change it.


== Ways to crash the game ==
== Ways to crash the game ==