Cloning: Difference between revisions

79 bytes added ,  24 August 2018
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[[File:Mario holding a coin clone.png|thumb|242x242px|Mario holding a Coin Clone]]
[[File:Mario holding a coin clone.png|thumb|242x242px|Mario holding a Coin Clone]]
'''Cloning''' refers to a number of glitches that allow Mario to hold objects that were not intended to be held. Typically, this happens when Mario continues to hold an [[object slot]] after the object in it has unloaded. When a new object loads into this slot, Mario will hold a reference to this new object. The name "cloning" comes from one of its main applications, which is to duplicate objects such as coins or goombas. This name is a misnomer, as the duplication behavior is a property of those specific objects, and not the technique itself.
'''Cloning''' refers to a number of glitches that allow Mario to hold objects that were not intended to be held. Typically, this happens when Mario continues to hold an [[object slot]] after the object in it has unloaded. When a new object loads into this slot, Mario will hold a reference to this new object. The name "cloning" comes from one of its main applications, which is to duplicate objects such as coins or goombas. This name is a misnomer, as the duplication behavior is a property of those specific objects, and not the technique itself. There is a variation of cloning called [[Transport Cloning|transport cloning]]


[[File:Holding Objects.png|frame|right|How holding objects works]]
[[File:Holding Objects.png|frame|right|How holding objects works]]
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