Cloning: Difference between revisions

259 bytes added ,  12 July 2018
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== Properties of clones ==
== Properties of clones ==
When Mario releases a cloned object, the object stops updating. Mario can still [[Interaction|interact]] with it, since interaction is part of Mario's behavior, not the object's. For example, while Mario can still collect a coin after it has been cloned, the coin no longer spins.
The term "clone" generally refers to an object that was not meant to be held that nevertheless is or was being held in Mario's hand


While Mario can still interact with objects, certain types of interactions will cause the object to become intangible, and thus he will no longer be able to interact with it in any way. These include:
When Mario releases a clone, it stops updating and becomes unable to send signals to other objects. Mario can still [[Interaction|interact]] with it, since interaction is part of Mario's behavior, not the object's. For example, while Mario can still collect a coin after it has been cloned, the coin no longer spins.
 
Though Mario can still interact with objects, certain types of interactions will cause the object to become intangible, and thus he will no longer be able to interact with it in any way. These include:
*Collecting a coin
*Collecting a coin
*Taking damage from an enemy
*Taking damage from an enemy
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*[[Goomba|Goombas]]
*[[Goomba|Goombas]]
*[[Yellow Coin|Yellow coins]] (not [[Red Coin|red coins]], as these do not have spawners)
*[[Yellow Coin|Yellow coins]] (not [[Red Coin|red coins]], as these do not have spawners)
*[[Blue Coin|Blue coins]] by reaching a loading zone before the Blue Coin Switch runs out
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==See also==
==See also==
*[[ Premature clone|Premature Clone]]
*[[Premature clone|Premature Clone]]
*[[Interference Clone]]
*[[Interference Clone]]
*[[Transport Clone]]
*[[Transport Clone]]