Chain Chomp: Difference between revisions

713 bytes added ,  17 September 2018
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(standardized capitalization of Chain Chomp throughout the article)
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If Mario ground pounds the post while Chain Chomp is visible at his new location, the chain chomp will start his animation at his new location.
If Mario ground pounds the post while Chain Chomp is visible at his new location, the chain chomp will start his animation at his new location.


If Mario moves chain chomp away from his post with a pivot clone, makes him disappear, and ground pounds the post while Chain Chomp is invisible, then the cutscene does not activate until Chain Chomp is reloaded by going to his new location.
If Mario moves chain chomp away from his post with a pivot clone, makes him disappear, and ground pounds the post while Chain Chomp is invisible, then the cutscene does not activate until Chain Chomp is reloaded by going to his new location and Mario touches the ground.


Chain Chomp's pivot is invisible, and since it is not rendered it does not update the [[HOLP]]. In order to release it at a specific location, it is usually required to use a preset HOLP and a glitch such as Hat in Hand to prevent the HOLP from updating during the cloning process.
Chain Chomp's pivot is invisible, and since it is not rendered it does not update the [[HOLP]]. In order to release it at a specific location, it is usually required to use a preset HOLP and a glitch such as Hat in Hand to prevent the HOLP from updating during the cloning process.
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==== Big Bob-Omb Defeat Cutscene ====
==== Big Bob-Omb Defeat Cutscene ====
If Chain Chomp is moved to a new location with a pivot clone, deactivated, and has his post pounded, then his cutscene can be activated at any time by going near his new location.
If the player defeats the [[Big Bob-omb]], but then jumps down to the Chain Chomp to activate his cutscene at the same time, the Big Bob-Omb's textbox plays first, and his star appears before the Chain Chomp does anything.
After this, Mario can move around even though Chain Chomp is freed. Chain Chomp doesn't actually start his jumping cutscene unless Mario stands still for a few seconds, but Mario can still move around once it starts.
Chain Chomp still has an active hurtbox during his cutscene.