| Surface Hex |
Behavior |
Slipperiness |
Unused |
Sample Level |
Description/Notes
|
| 0 |
Default |
Default |
|
Most |
Regular Ground
|
| 1 |
Lava |
Default |
|
LLL/BitFS/SL/RR |
Lava that burns Mario
|
| 4 |
|
Default |
X |
|
Has Exertion
|
| 5 |
Climbable |
Default |
|
Many |
Ceilings that Mario can climb on
|
| 9 |
Slow Movement |
Default |
X |
|
Slows movement for Mario when he moves
|
| A |
Death Plane |
Default |
|
Many |
Triggers death, used in most stages where you can fall off
|
| B |
|
Default |
|
BoB/SSL Pyramid |
Camera mode 1025, close camera
|
| D |
|
Default |
|
Courtyard (fountain) |
For camera behavior
|
| E |
Flowing Water |
Default |
|
Basement/Outside/CotMC |
Has exertion and pushes Mario in water
|
| 12 |
Intangible |
Default |
|
BBH |
Seperates BBH mansion from merry-go-round, for room usage
|
| 13 |
Slide Default |
Slide |
|
Most |
The default slide floor
|
| 14 |
Slippery Default |
Slippery |
|
Most |
The default slippery floor
|
| 15 |
Non-slippery Default |
Non-Slippery |
|
Most |
The default non-slippery floor
|
| 1A |
Different Noise |
Default |
|
BBH |
Has a varied noise depending on terrain (mostly unused)
|
| 1B |
Loading Zone |
Default |
|
Endless Stairs/WDW |
Changes Mario's position/can load new level
|
| 1C |
Loading Zone |
Default |
|
WDW |
Changes Mario's position/can load new level
|
| 1D |
Loading Zone |
Default |
|
SSL Pyramid/DDD |
Changes Mario's position/can load new level
|
| 1E |
Loading Zone |
Default |
|
SSL Pyramid/DDD |
Changes Mario's position/can load new level
|
| 21 |
Shallow Quicksand |
Default |
|
THI Huge/TTM |
Has a depth of 10 units
|
| 22 |
Deep Quicksand |
Default |
|
SSL Pyramid |
Has a depth of 160, kills Mario at the bottom
|
| 23 |
Instant Quicksand |
Default |
|
SSL |
Instant death quicksand, underneath mist
|
| 24 |
Deep Moving Quicksand |
Default |
|
SSL |
Has a depth of 160, kills Mario at the bottom, has exertion
|
| 25 |
Shallow Moving Quicksand |
Default |
|
SSL |
Has a depth of 25, has exertion
|
| 26 |
Quicksand |
Default |
|
SSL |
Has a depth of 60
|
| 27 |
Moving Quicksand |
Default |
|
SSL |
Has a depth of 60, has exertion
|
| 28 |
Constructions |
Default |
|
Most |
Fences, cannons
|
| 29 |
Default with Noise |
Default |
|
BoB/WF/BBH |
Default floor with different noises
|
| 2A |
Slippery with Noise |
Slippery |
|
BoB/Outside |
Slippery floor with different noises
|
| 2C |
Horizontal Wind |
Default |
|
SL/BitS/RR/THI Huge |
Creates sideways wind
|
| 2D |
Instant Moving Quicksand |
Default |
|
SSL |
Instant death quicksand, has exertion
|
| 2E |
Ice |
Slide |
|
CCM/SL/THI |
Is slippery, transparent, and has a unique shadow
|
| 2F |
TotWC Trigger/Sun Carpet |
Default |
|
Lobby |
Floor to trigger TotWC
|
| 30 |
Hard Default |
Default |
|
CCM/SSL/SL |
Always has fall damage, regardless of terrain
|
| 32 |
Warp for Castle |
Default |
|
TotWC/DDD |
Death barrier with no height check (moving above triggers it)
|
| 33 |
Slide Timer Start |
Default |
|
PSS |
Starts the timer for the slide
|
| 34 |
Slide Timer End |
Default |
|
PSS |
Ends the timer for the slide
|
| 35 |
Hard Slippery Surface |
Slippery |
|
SSL |
Always has fall damage, slippery
|
| 36 |
Hard Slide Surface |
Slide |
|
SL |
Always has fall damage, slide
|
| 37 |
Hard Non-Slippery Surface |
Non-Slippery |
|
CCM/SL/WMotR |
Always has fall damage, Non-Slippery
|
| 38 |
Upwards Wind |
Default |
|
CCM/THI/TTM |
Creates upward wind, also acts as a death barrier
|
| 40 |
Vertices Information |
- |
|
|
Beginning of the vertices information in the level data
|
| 41 |
Continue |
- |
|
|
|
| 42 |
End |
- |
|
|
Marks the end of level data
|
| 43 |
Objects |
- |
|
|
Beginning of some object information in the level data
|
| 44 |
Waterlike Collision |
- |
|
|
Beginning of the waterlike information in the level data
|
| 65 |
|
Default |
|
BoB/WF |
Camera mode 2817, zoomed out
|
| 66 |
|
Default |
|
SSL Pyramid/TTC/THI |
For camera behavior
|
| 68 |
|
Default |
|
THI Wiggler |
For camera behavior
|
| 69 |
|
Default |
|
THI Tiny |
For camera behavior
|
| 6E |
|
Default |
|
WF/SSL |
For camera behavior
|
| 6F |
|
Default |
|
BitDW/THI |
For camera behavior
|
| 70 |
|
Default |
|
BoB/TTM |
For camera behavior
|
| 72 |
|
Default |
|
Basement/CotMC/SL |
Acts intangible as a floor, Possibly for camera behavior
|
| 73 |
Slide with Noise |
Slide |
X |
|
Has noises, unused
|
| 74 |
Slide with Noise |
Slide |
X |
|
Has noises, unused
|
| 75 |
Snowman's Path |
Slide |
|
CCM |
Snowmans head race path; has noise
|
| 76 |
Surfaces with Flags |
Default |
|
Most |
Most surfaces that have flags use this type
|
| 77 |
|
Default |
X |
|
Can have flags
|
| 78 |
|
Slide |
|
THI Huge |
Possibly for camera behavior, has noise
|
| 79 |
|
Slippery |
|
CCM |
For camera behavior
|
| 7A |
Switch Surface |
Non-Slippery |
|
Many |
Switches and Dorrie use this surface
|
| 7B |
Invisi-Cap Mesh's |
Default |
|
Many |
Passible with invisible cap
|
| A6 |
BoB Painting/TTM Slide Entrance |
Default |
|
Lobby/TTM |
Wobbles camera, locks it
|
| A7 |
BoB Painting/TTM Slide Entrance |
Default |
|
Lobby/TTM |
Wobbles camera, locks it
|
| A8 |
BoB Painting/TTM Slide Entrance |
Default |
|
Lobby/TTM |
Wobbles camera, locks it
|
| A9 |
CCM Painting |
Default |
|
Lobby |
Wobbles camera, locks it
|
| AA |
CCM Painting |
Default |
|
Lobby |
Wobbles camera, locks it
|
| AB |
CCM Painting |
Default |
|
Lobby |
Wobbles camera, locks it
|
| AC |
WF Painting |
Default |
|
Lobby |
Wobbles camera, locks it
|
| AD |
WF Painting |
Default |
|
Lobby |
Wobbles camera, locks it
|
| AE |
WF Painting |
Default |
|
Lobby |
Wobbles camera, locks it
|
| AF |
JRB Painting |
Default |
|
Lobby |
Wobbles camera, locks it
|
| B0 |
JRB Painting |
Default |
|
Lobby |
Wobbles camera, locks it
|
| B1 |
JRB Painting |
Default |
|
Lobby |
Wobbles camera, locks it
|
| B2 |
LLL Painting |
Default |
|
Basement |
Wobbles camera, locks it
|
| B3 |
LLL Painting |
Default |
|
Basement |
Wobbles camera, locks it
|
| B4 |
LLL Painting |
Default |
|
Basement |
Wobbles camera, locks it
|
| B5 |
SSL Wall |
Default |
|
Basement |
Wobbles camera, locks it
|
| B6 |
SSL Wall |
Default |
|
Basement |
Wobbles camera, locks it
|
| B7 |
SSL Wall |
Default |
|
Basement |
Wobbles camera, locks it
|
| B8 |
Unused HMC Wall? |
Default |
X |
|
Wobbles camera, locks it
|
| B9 |
Unused HMC Wall? |
Default |
X |
|
Wobbles camera, locks it
|
| BA |
Unused HMC Wall? |
Default |
X |
|
Wobbles camera, locks it
|
| BB |
DDD Wall |
Default |
|
Basement |
Wobbles camera, locks it
|
| BC |
Unused DDD Wall? |
Default |
X |
|
Wobbles camera, locks it
|
| BD |
Unused DDD Wall? |
Default |
X |
|
Wobbles camera, locks it
|
| BE |
WDW Painting |
Default |
|
Upstairs |
Wobbles camera, locks it
|
| BF |
WDW Painting |
Default |
|
Upstairs |
Wobbles camera, locks it
|
| C0 |
WDW Painting |
Default |
|
Upstairs |
Wobbles camera, locks it
|
| C1 |
THI-Tiny Painting |
Default |
|
Upstairs |
Wobbles camera, locks it
|
| C2 |
THI-Tiny Painting |
Default |
|
Upstairs |
Wobbles camera, locks it
|
| C3 |
THI-Tiny Painting |
Default |
|
Upstairs |
Wobbles camera, locks it
|
| C4 |
TTM Painting |
Default |
|
Upstairs |
Wobbles camera, locks it
|
| C5 |
TTM Painting |
Default |
|
Upstairs |
Wobbles camera, locks it
|
| C6 |
TTM Painting |
Default |
|
Upstairs |
Wobbles camera, locks it
|
| C7 |
|
Default |
X |
|
Wobbles camera, locks it
|
| C8 |
|
Default |
X |
|
Wobbles camera, locks it
|
| C9 |
|
Default |
X |
|
Wobbles camera, locks it
|
| CA |
Unused SL Painting? |
Default |
X |
|
Wobbles camera, locks it
|
| CB |
Unused SL Painting? |
Default |
X |
|
Wobbles camera, locks it
|
| CC |
Unused SL Painting? |
Default |
X |
|
Wobbles camera, locks it
|
| CD |
THI-Large Painting |
Default |
|
Upstairs |
Wobbles camera, locks it
|
| CE |
THI-Large Painting |
Default |
|
Upstairs |
Wobbles camera, locks it
|
| CF |
THI-Large Painting |
Default |
|
Upstairs |
Wobbles camera, locks it
|
| D0 |
HMC/CotMC Pool Loading |
Default |
|
Basement/HMC |
Possibly for triggering the pool graphic to load
|
| D1 |
|
Default |
X |
|
|
| D2 |
|
Default |
X |
|
|
| D3 |
BoB Painting/TTM Slide Entrance |
Default |
|
Lobby |
Horizontal Course Warp
|
| D4 |
BoB Painting/TTM Slide Entrance |
Default |
|
Lobby |
Horizontal Course Warp
|
| D5 |
BoB Painting/TTM Slide Entrance |
Default |
|
Lobby |
Horizontal Course Warp
|
| D6 |
CCM Painting |
Default |
|
Lobby |
Horizontal Course Warp
|
| D7 |
CCM Painting |
Default |
|
Lobby |
Horizontal Course Warp
|
| D8 |
CCM Painting |
Default |
|
Lobby |
Horizontal Course Warp
|
| D9 |
WF Painting |
Default |
|
Lobby |
Horizontal Course Warp
|
| DA |
WF Painting |
Default |
|
Lobby |
Horizontal Course Warp
|
| DB |
WF Painting |
Default |
|
Lobby |
Horizontal Course Warp
|
| DC |
JRB Painting |
Default |
|
Lobby |
Horizontal Course Warp
|
| DD |
JRB Painting |
Default |
|
Lobby |
Horizontal Course Warp
|
| DE |
JRB Painting |
Default |
|
Lobby |
Horizontal Course Warp
|
| DF |
LLL Painting |
Default |
|
Basement |
Horizontal Course Warp
|
| E0 |
LLL Painting |
Default |
|
Basement |
Horizontal Course Warp
|
| E1 |
LLL Painting |
Default |
|
Basement |
Horizontal Course Warp
|
| E2 |
SSL Wall |
Default |
|
Basement |
Horizontal Course Warp
|
| E3 |
SSL Wall |
Default |
|
Basement |
Horizontal Course Warp
|
| E4 |
SSL Wall |
Default |
|
Basement |
Horizontal Course Warp
|
| E8 |
DDD Wall |
Default |
|
Basement |
Horizontal Course Warp
|
| E9 |
DDD Wall |
Default |
|
Basement |
Horizontal Course Warp
|
| EA |
DDD Wall |
Default |
|
Basement |
Horizontal Course Warp
|
| EB |
WDW Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| EC |
WDW Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| ED |
WDW Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| EE |
THI Tiny Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| EF |
THI Tiny Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| F0 |
THI Tiny Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| F1 |
TTM Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| F2 |
TTM Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| F3 |
TTM Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| F4 |
TTC Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| F5 |
TTC Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| F6 |
TTC Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| F7 |
SL Wall |
Default |
|
Upstairs |
Horizontal Course Warp
|
| F8 |
SL Wall |
Default |
|
Upstairs |
Horizontal Course Warp
|
| F9 |
SL Wall |
Default |
|
Upstairs |
Horizontal Course Warp
|
| FA |
THI Huge Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| FB |
THI Huge Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| FC |
THI Huge Painting |
Default |
|
Upstairs |
Horizontal Course Warp
|
| FD |
Hole Course Entry |
Default |
|
Basement/HMC |
Flat Course Entry
|
| FF |
BitDW Entry |
Default |
|
Lobby |
BitDW Entry
|