TASBot: Difference between revisions

10 bytes removed ,  20 August 2018
m
Fix link to Ethan White's profile
m (→‎Other consoles: Clarification)
m (Fix link to Ethan White's profile)
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*[[User:Barry|Barry]]
*[[User:Barry|Barry]]
*[[User:dwangoAC|dwangoAC]]
*[[User:dwangoAC|dwangoAC]]
*[[User:Ethan White|Ethan White]]
*[[User:EthanWhite|Ethan White]]
*[[User:rcombs|rcombs]]
*[[User:rcombs|rcombs]]
=Uses of TASBots=
=Uses of TASBots=
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There are no known TASBots for the Wii or Wii U. Thus, TASes made using Dolphin or a [[Mupen64#Mupen64-WiiVC-RTZ|hacked version of Mupen]] cannot be console verified at this point.
There are no known TASBots for the Wii or Wii U. Thus, TASes made using Dolphin or a [[Mupen64#Mupen64-WiiVC-RTZ|hacked version of Mupen]] cannot be console verified at this point.
===Other consoles===
===Other consoles===
Although Super Mario 64 also can be played on the [[Super Mario 64#iQue (Chinese)|iQue]] console and [[Super Mario 64 Disk Drive Version|Disk Drive]] extension, no TASing software exists for these, let alone TASBots. Thus, it is impossible and unnecessary to console verify TASes for these consoles, as none exist anyway.
Although Super Mario 64 also can be played on the [[Super Mario 64#iQue (Chinese)|iQue]] console and [[Super Mario 64 Disk Drive Version|Disk Drive]] extension, no TASing software exists for these, let alone TASBots. Thus, it is impossible and unnecessary to console verify TASes for these, as none exist anyway.


=References=
=References=
<references />
<references />