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m (fixed a little misinfo that i provided hehe) |
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* Aim to hit wall as high as possible: switch to down-right midair (switching earlier means wall is hit sooner and closer to camera, which is better for triple jumps that start further back from the edge). | * Aim to hit wall as high as possible: switch to down-right midair (switching earlier means wall is hit sooner and closer to camera, which is better for triple jumps that start further back from the edge). | ||
* Wall-kick: hold down-right throughout, full A-press for wall-kick; only 2nd and 3rd frame wall-kicks work reliably, and 4th sometimes. | * Wall-kick: hold down-right throughout, full A-press for wall-kick; only 2nd and 3rd frame wall-kicks work reliably, and 4th sometimes. | ||
* Hold neutral during ledge get-up, then | * Hold neutral during ledge get-up, then spam B to dive off (this avoids ledge re-grab). | ||
* Hold down-right asap after the dive, and drift up during the final long jump to run into the star. | * Hold down-right asap after the dive, and drift up during the final long jump to run into the star. | ||
{{#ev:youtube|iOENdUjwqZ0}} | {{#ev:youtube|iOENdUjwqZ0}} |
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