RTA Guide/Red-Hot Log Rolling: Difference between revisions

m
no edit summary
m (fixed a little misinfo that i provided hehe)
mNo edit summary
Line 40: Line 40:
* Aim to hit wall as high as possible: switch to down-right midair (switching earlier means wall is hit sooner and closer to camera, which is better for triple jumps that start further back from the edge).
* Aim to hit wall as high as possible: switch to down-right midair (switching earlier means wall is hit sooner and closer to camera, which is better for triple jumps that start further back from the edge).
* Wall-kick: hold down-right throughout, full A-press for wall-kick; only 2nd and 3rd frame wall-kicks work reliably, and 4th sometimes.
* Wall-kick: hold down-right throughout, full A-press for wall-kick; only 2nd and 3rd frame wall-kicks work reliably, and 4th sometimes.
* Hold neutral during ledge get-up, then press B to dive off (this avoids ledge re-grab).
* Hold neutral during ledge get-up, then spam B to dive off (this avoids ledge re-grab).
* Hold down-right asap after the dive, and drift up during the final long jump to run into the star.  
* Hold down-right asap after the dive, and drift up during the final long jump to run into the star.  
{{#ev:youtube|iOENdUjwqZ0}}
{{#ev:youtube|iOENdUjwqZ0}}
173

edits