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Hyperspeed in [[Super Mario 64]] is a term that refers to | Hyperspeed in [[Super Mario 64]] is a term that refers to an abnormally large amount of speed, usually for [[Mario]]. This speed is often obtained via [[Glitches|glitches]] or physics exploits. Hyperspeed is often helpful in speedruns because it allows quicker movement, as well as the ability to clip through walls. It helps in some [[Challenge|challenges]]. | ||
List of | List of hyperspeed methods: | ||
* [[ | * [[Backward Long Jump]] | ||
* [[ | * [[Hyperspeed Walking]] | ||
* [[ | * [[Hyperspeed Wall Kicks]] | ||
* [[ | * [[Hyperspeed Water Sliding]] | ||
* [[ | * [[Hyperspeed Punching]] | ||
* [[ | * [[Hyperspeed Grinding]] | ||
* [[ | * [[Subframe Grinding]] | ||
* [[ | * [[Hyperspeed Turn Around]] | ||
* [[Hyperspeed Jump Kicks]] | |||
* [[Hyperspeed Slide Kicks]] | |||
* [[Hyperspeed Braking]] | |||
* [[Backward Shell Hyperspeed]] | |||
Some techniques cause Mario's position to change quickly, without technically changing his speed: | |||
* [[Shell Mario]] | |||
* [[Bloated Bob-Omb]] |