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(revised og cless vid) |
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[[File:OG cannonless.mp4|thumb|"OG" cannonless ([https://www.youtube.com/watch?v= | [[File:OG cannonless.mp4|thumb|"OG" cannonless ([https://www.youtube.com/watch?v=2C5_yQWgCuk Full video w/ inputs]) |class=autoplay]] | ||
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* Texture Setup: uses a visual cue to get to the ledgegrab spot | * Texture Setup: uses a visual cue to get to the ledgegrab spot | ||
* Salt Cannonless: uses a camera setup to fall off the plank in a consistent spot | * Salt Cannonless: uses a camera setup to fall off the plank in a consistent spot | ||
* "OG" Cannonless: falls off the plank without | * "OG" Cannonless: falls off the plank without any setup | ||
=== Full Setup Tutorial === | === Full Setup Tutorial === | ||
[[File:Cless backup.mp4|thumb|Back up a | [[File:Cless backup.mp4|thumb|Back up a missed cannonless with [[RTA Guide/Shoot into the Wild Blue|Wild Blue]]; if you fail it again, you can do this backup movement to the plank. You can groundpound if you don't get enough height from the wallkick.|class=autoplay]] | ||
{{#ev:youtube|1Lf7sXbBUtY}} | {{#ev:youtube|1Lf7sXbBUtY}} | ||
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=== Texture Setup === | === Texture Setup === | ||
This strat skips the ledgegrab, backflip and punch of the full setup. The visual cue for the ledgegrab is on the front face of the plank | This strat skips the ledgegrab, backflip and punch of the full setup. The visual cue for the ledgegrab is on the front face of the plank; Mario's left hand lines up with a line in the wood texture. Below is an easily-identifiable part of the texture that can be used for lining this up; however, it's recommended that you perform the full setup on your own, and find a reference that works well for your display setup. | ||
<div><ul> | <div><ul> |
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