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'''0 Star''' and '''1 Star''' are currently the fastest RTA-viable routes for beating the game. Both categories use a series of [[BLJ|BLJs]] to access the Bowser stages early and finish the game with a minimal number of stars. Beating the game with 0 stars requires a precise, speed-dependent SBLJ setup to skip DDD, so the 1 star route is recommend for beginners. However, if you just starting with SM64 it is recommended to learn [[RTA Guide/16 Star|16 Star]] before attempting these categories. | |||
== Rules == | == Rules == | ||
There are no restrictions. All forms of BLJ are allowed. Timing starts from power on and ends when the big star is collected at the end of the game. | There are no restrictions. All forms of BLJ are allowed. Timing starts from power on and ends when the big star is collected at the end of the game. |
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