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* Advanced: When implementing the quick turn on the island, it's highly recommended that you perform the camera changes (2 c-Rights and 1 C-up) before rolling out on the island. This will allow you more time to prepare for the quick turn, and it will also allow you to hold A before you land so that you can begin the triple jump with a buffered kick. | * Advanced: When implementing the quick turn on the island, it's highly recommended that you perform the camera changes (2 c-Rights and 1 C-up) before rolling out on the island. This will allow you more time to prepare for the quick turn, and it will also allow you to hold A before you land so that you can begin the triple jump with a buffered kick. | ||
<gallery> | <gallery> | ||
File:Owlless slowturn.mp4|thumb|Beginner: slow turn setup ([https://www.youtube.com/watch?v=Efca2qsn5Jw example w/ inputs]) |class=autoplay | [[File:Owlless slowturn.mp4|thumb|Beginner: slow turn setup ([https://www.youtube.com/watch?v=Efca2qsn5Jw example w/ inputs]) |class=autoplay]] | ||
File:Owlless quickturn quickcam.mp4|thumb|Advanced: change cam before landing, quickturn tj ([https://www.youtube.com/watch?v=tFgivIBmCVs example w/ inputs]) |class=autoplay | [[File:Owlless quickturn quickcam.mp4|thumb|Advanced: change cam before landing, quickturn tj ([https://www.youtube.com/watch?v=tFgivIBmCVs example w/ inputs]) |class=autoplay]] | ||
File:Owlless quickturn latecam.mp4|thumb|Alternate Cam: quickturn with late cam change after rollout ([https://www.youtube.com/watch?v=VjO8JZH3gCI example w/ inputs]) |class=autoplay | [[File:Owlless quickturn latecam.mp4|thumb|Alternate Cam: quickturn with late cam change after rollout ([https://www.youtube.com/watch?v=VjO8JZH3gCI example w/ inputs]) |class=autoplay]] | ||
</gallery> | </gallery> | ||