27
edits
(Created page with "{{stub}} {{Object_infobox_2 |title=Wing Cap Block |image= |group= |tangibility= |draw= |gravity= |friction= |buoyancy= |interaction= |damage= |health= |radius= |height= |offse...") |
Tastebuds. (talk | contribs) (added a good amount of info) |
||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
{{ | {{object_infobox | ||
|title=Wing Cap Block | |title= Wing Cap Block | ||
|image= | |image= | ||
| | |hitbox_type= cylinder | ||
| | |hitbox_radius= 40 | ||
| | |hitbox_height= 30 | ||
| | |hitbox_down=5 | ||
| | |interaction_type=Breakable | ||
| | |related= [[Metal Cap Block]], [[Vanish Cap Block]] | ||
| | |found_in= [[Bob-omb Battlefield]], [[Lethal Lava Land]], [[Shifting Sand Land]], [[Tower of the Wing Cap]], [[Wing Mario over the Rainbow]], [[The Castle|Castle Grounds]] | ||
|expand=noexpandable | |||
| | |||
| | |||
}} | }} | ||
A '''Wing Cap Block''' is an object which disappears and turns into a [[Wing Cap]] when Mario hits it. It respawns after a certain period of time. | A '''Wing Cap Block''' is an object which disappears and turns into a [[Wing Cap]] when Mario hits it. It respawns after a certain period of time. | ||
== Behavior == | |||
When the wing cap block is ground pounded or attacked in some way, it is set to be intangible and invisible, rather than unloading. It's internal timer is set to 0 and it spawns a wing cap. When the timer reaches 301, it is reset to 0 and, on the next frame, the wing cap block respawns. | |||
{{objects}} |
edits