RTA Guide/Movement Guide: Difference between revisions

I would've just put RTA and TAS movement guides in one page. We got 2 isolated communities playing the same game, but we have this opportunity where both are using the same wiki to store information. It'd be good to have some crossover somewhere somehow, but idk where tbh.
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(I would've just put RTA and TAS movement guides in one page. We got 2 isolated communities playing the same game, but we have this opportunity where both are using the same wiki to store information. It'd be good to have some crossover somewhere somehow, but idk where tbh.)
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This is a guide for moving Mario in RTA speedruns. It will help you get familiar with common terminology for movement options and discuss the mechanics associated with them. Note that these various movement options can be chained together to create more complex movement options. For example, you can combine a triple jump and a wallkick to make a triple jump wallkick.
This is a guide for moving Mario in RTA speedruns. It will help you get familiar with common terminology for movement options and discuss the mechanics associated with them. Note that these various movement options can be chained together to create more complex movement options. For example, doing a triple jump followed by a wallkick is called a "triple jump wallkick".
== Basic Movement Options ==
== Basic Movement Options ==
*'''Single Jump''' - Press A to single jump. How long you hold A for determines how long Mario jumps in the air for until he reaches his max height.
*'''Single Jump''' - Press A to single jump. How long you hold A for determines how long Mario jumps in the air for until he reaches his max height.
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*'''Underwater Cam''' - When swimming, the camera will always follow behind Mario. The only difference between Mario cam and Lakitu cam for swimming is how close the camera is to Mario. If you need to use specific cameras while swimming (to lag reduce or swim through rings), you have to hold the C-button for the direction you want the camera to pan for as long as you need it. When you let go, it will pan back to directly behind Mario. Some players prefer to switch to a claw grip on their controller for swimming to make this easier.
*'''Underwater Cam''' - When swimming, the camera will always follow behind Mario. The only difference between Mario cam and Lakitu cam for swimming is how close the camera is to Mario. If you need to use specific cameras while swimming (to lag reduce or swim through rings), you have to hold the C-button for the direction you want the camera to pan for as long as you need it. When you let go, it will pan back to directly behind Mario. Some players prefer to switch to a claw grip on their controller for swimming to make this easier.
==See Also==
*[[TAS Movement Guide]]
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