Bowser in the Dark World: Difference between revisions

Lord SNEK timesave, some grammar
m (→‎The Crystal: Grammar (Tyler was mentioned twice in a sentence))
(Lord SNEK timesave, some grammar)
Line 49: Line 49:
:''Without red coins: https://youtu.be/b0vDJmsvVBw ''
:''Without red coins: https://youtu.be/b0vDJmsvVBw ''


Mario is able to navigate the course without the use of A button to jump, as the geometry is mostly flat. The elevators can be reached with a precise dive recover. Throughout the course, there are three difficult sections: ''The Crystal'', named after its vicinity to the nearby structure that is too high to reach with a dive recover, where there is a yellow back-and-forth platform below; ''The Seesaws'', where they must be tilted to very steep angles to reach the red coins; ''The Warp Pipe'', where a misalignment must be utilized to get on top to enter the Bowser fight. An optional section of '''The 6th Red Coin''' is required if red coins are collected.
Mario is able to navigate the course without the use of A button to jump, as the geometry is mostly flat. The elevators can be reached with a precise dive recover. Throughout the course, there are three difficult sections: ''The Crystal'', named after its vicinity to the nearby structure that is too high to reach with a dive recover, where there is a yellow back-and-forth platform below; ''The Seesaws'', where they must be tilted to very steep angles to reach the red coins; ''The Warp Pipe'', where a misalignment must be utilized to get on top to enter the Bowser fight. An optional section of '''The 4th/6th Red Coin''' is required if red coins are collected.


====The Crystal====
====The Crystal====
Line 55: Line 55:
:''New Strategy (207 DR): https://youtu.be/U4vcFxz0F3g ''
:''New Strategy (207 DR): https://youtu.be/U4vcFxz0F3g ''


This section is named after the object that originally facilitated Mario to reach the next structure via [[Vertical Speed Conservation]]. As the Crystal has a strange hitbox, it displaces Mario's position if he gets into a certain spot, allowing him to store 26 vertical speed. Mario then punches towards to structure, duck down to avoid the amps hitting him, and pops onto the structure, saving an otherwise mandatory A press in a full game run.
This section is named after the object that originally facilitated Mario to reach the next structure via [[Vertical Speed Conservation]]. As the Crystal has a strange hitbox, it displaces Mario's position if he gets into a certain spot, allowing him to store 26 vertical speed. Mario then punches towards the structure with the yellow moving platform, duck down to avoid the amps hitting him, and pops onto the structure, saving an otherwise mandatory A press in a full game run.


Later, Tyler Kehne demonstrated that a very precise dive recover to utilize the [[misalignment]] is possible in the course. It was previously thought to be impossible due to the inconvenient angle, but it was eventually worked out on May 5, 2018, with diligent efforts of Iwer Sonsch and bad_boot, while Jongyon worked on the math calculations.
Later, Tyler Kehne demonstrated that a very precise dive recover to utilize the [[misalignment]] is possible in the course. It was previously thought to be impossible due to the inconvenient angle, but it was eventually worked out on May 5, 2018, with diligent efforts of Iwer Sonsch and bad_boot, while Jongyon worked on the math calculations.


====The 6th Red Coin====
====The 4th/6th Red Coin====
For this optional segment for red coins, Mario has to bump into a Goomba, luring it to drop onto a narrow bridge. Mario then leaves to collect the 6th red coin on the lonely island and then comes back to bounce on the Goomba, getting back into the main segment.
Originally, for this optional segment for red coins, Mario had to bump into a Goomba, luring it to drop onto a narrow bridge. Mario then left to collect the 6th red coin on the lonely island and then came back to bounce on the Goomba, getting back into the main segment. The coin was done as the 6th red coin.
 
Later, Lord SNEK proposed a [[https://youtu.be/ZOcx1m_-wPs timesave]] where Mario would go straight from the platform with the 207 DR to the platform with the spire, then do a precise rollout back onto a platform nearby. This was solved by Jongyon and Iwer Sonsch. It's now done as the 4th red coin.


====The Seesaws====
====The Seesaws====
Tilting the seesaw and use frame-walking to reach the higher platforms is sufficient, yet it can be done even faster by dive-recovering on steep slopes using pause buffer. Therefore, Mario has no problems getting past the seesaws and reach the bottom of the activatable stairs. Mario also has no issues getting the remaining two red coins for the red coin star in the 100% run.
Tilting the seesaw and using frame-walking to reach the higher platforms is sufficient, yet it can be done even faster by dive-recovering on steep slopes using pause buffer. Therefore, Mario has no problems getting past the seesaws and reach the bottom of the activatable stairs. Mario also has no issues getting the remaining two red coins for the red coin star in the 100% run.


====The Warp Pipe====
====The Warp Pipe====
Instead of activating the stairs to get up, Mario grinds on the slope with repeated dives to gradually rise to the top of the stairs. If Mario collected all red coins, he would now collect the star. Afterwards, Mario aims at one of the misalignments of the warp pipe and lands on the pipe with a precise 207 dive recover to avoid the wall hitboxes and snap onto the top of the pipe. Finally, Mario defeats Bowser in the fight and collect the first key of the game.
Instead of activating the stairs to get up, Mario grinds on the slope with repeated dives to gradually rise to the top of the stairs. If Mario collected all red coins, he would now collect the star. Afterwards, Mario aims at one of the misalignments of the warp pipe and lands on the pipe with a precise 207 dive recover to avoid the wall hitboxes and snap onto the top of the pipe. Finally, Mario defeats Bowser in the fight and collects the first key of the game.


==References==
==References==
210

edits