Hitbox

Revision as of 08:19, 10 July 2018 by Nim (talk | contribs)

A hitbox is an invisible shape commonly used in video games for real-time collision detection. It is often a rectangle or circle (in 2D games) or cuboid, cylinder, or sphere (in 3D) that is attached to and follows a point on a visible object (such as a model or a sprite). They are used for collision detection.