Hyperspeed: Difference between revisions
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List of hyperspeed methods: | List of hyperspeed methods: | ||
* [[ | * [[Backwards Long Jump]] | ||
* [[Hyperspeed Walking]] | * [[Hyperspeed Walking]] | ||
* [[Hyperspeed Wall Kicks]] | * [[Hyperspeed Wall Kicks]] |
Revision as of 12:19, 15 October 2018
Hyperspeed is a term that refers to an abnormally large amount of speed, usually for Mario. This speed is often obtained via glitches or physics exploits. Hyperspeed is often helpful in speedruns because it allows quicker movement, as well as the ability to clip through walls. It helps in some challenges.
List of hyperspeed methods:
- Backwards Long Jump
- Hyperspeed Walking
- Hyperspeed Wall Kicks
- Hyperspeed Water Sliding
- C^ Hyperspeed
- Hyperspeed Punching
- Hyperspeed Grinding
- Subframe Grinding
- Hyperspeed Turnaround
- Hyperspeed Jump Kicking
- Hyperspeed Slide Kicking
- Hyperspeed Braking
- Backward Shell Hyperspeed
- 10k Glitch
Some techniques cause Mario's position to change quickly, without technically changing his speed: