90
edits
No edit summary |
(rewrite) |
||
Line 21: | Line 21: | ||
|overview_3= STROOP-_TTC_3.png | |overview_3= STROOP-_TTC_3.png | ||
}} | }} | ||
Tick Tock Clock is the 14th course in the game, which | Tick Tock Clock is the 14th course in the game, which has a level theme of the inside of a clock. This level's core focus is in platforming, having a void at the lower part of the level, to which falling off of a platform can lead to an in-game death. | ||
==Discoveries== | ==Discoveries== | ||
DOTA_Teabag | In 2015, speedrunner DOTA_Teabag managed to capture an [[upwarp]] glitch during a speedrun race with MidBoss. Soon after, due to the inability to replicate this [[upwarp]], [[Pannenkoek2012]] placed a US$1,000 bounty for anyone who could replicate and record the [[upwarp]] | ||
in Mupen64, and confirm that it is replaceable, and not an occurrence due to hardware malfunction, or other outside influences. The bounty has not been claimed, and the upwarp is yet to be replicated. | |||
It | It has been also been shown that it's possible to use the treadmill in TTC to clip through the gate in the middle portion of the level, which required 2x A presses. | ||
Line 35: | Line 36: | ||
soon inserting a table of A presses |
edits