Scuttlebug: Difference between revisions

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|damage_hatless= 2
|damage_hatless= 2
|speed= to add
|speed= to add
|tangibility_radius= to add
|tangibility_radius= 1000
|interaction_type= damage
|interaction_type= Bounce Top
|surfaces=
|surfaces=
|found_in= Hazy Maze Cave, Big Boo's Haunt
|found_in= Hazy Maze Cave, Big Boo's Haunt

Revision as of 03:17, 5 December 2018

Scuttlebug
[[File:A scuttlebug]]
Hitbox Info
Hitbox
Damage 1
Damage without hat 2
Speed to add
Tangibility radius 1000
Interaction type Bounce Top
Found In
Hazy Maze Cave, Big Boo's Haunt

A scuttlebug is an enemy found in HMC and BBH.

Glitches/Exploits

Scuttlebugs have some glitches in their movement.

Scuttlebug Raising

Scuttlebugs can be raised by using scuttlebug raising (todo: add more info on this).

Scuttlebug Transportation

Main Article: Scuttlebug transportation

Since Scuttlebugs update their home whenever they bump into Mario, you can make a scuttlebug walk farther than normal by repeatedly strategically bumping into a scuttlebug at the edge of its radius.

Despawning

This is an intentional behavior made by the developers, but it can have unintended consequences. Scuttlebugs will unload if they walk into a wall too far below their home. The intended result of this is that if a scuttlebug falls into a hole where Mario would die, it will unload. The unintended result of this is that if a scuttlebug walks too far down a slope and happens to bump a wall, it will unload.