Slide Kick: Difference between revisions
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Icecream17 (talk | contribs) (more details) |
Icecream17 (talk | contribs) (https://ukikipedia.net/wiki/User:Bad_boot) |
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|image= | |image= | ||
|official name= | |official name= | ||
|hex= | |hex= 0x018008AA | ||
|flags= todo | |flags= todo | ||
|group= Airborne | |group= Airborne | ||
|id= | |id= 0x0AA | ||
|into= | |into= | ||
|out of= | |out of= | ||
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## case AIR_STEP_HIT_LAVA_WALL, change angle, make sure speed is at least 24, damage, [[Lava Boost]] | ## case AIR_STEP_HIT_LAVA_WALL, change angle, make sure speed is at least 24, damage, [[Lava Boost]] | ||
(perform_air_step returns NONE if all quartersteps were cancelled) | (perform_air_step returns NONE if all quartersteps were cancelled) | ||
==References== | ==References== | ||
<references /> | <references /> | ||
{{actions}} | {{actions}} |
Revision as of 23:59, 25 February 2023
Slide Kick | |
Properties | |
Hex | 0x018008AA |
Action Flags | todo |
Action Group | Airborne |
ID | 0x0AA |
When a slide kick is happening:[1]
- If actionTimer > 30 or yPos - floorHeight > 500; Freefall
- update_air_without_turn
- switch perform_air_step():
- case AIR_STEP_NONE
- if actionState == 0, change angle
- break
- case AIR_STEP_LANDED
- if actionState != 0 or vel[1] >= 0; Slide Kick Slide
- else velocity is negative; set velocity to -velocity/2, actionState to 1, actionTimer to 0, play_mario_landing_sound and break
- case AIR_STEP_HIT_WALL, cap speed to 0, Backward Air Knockback
- case AIR_STEP_HIT_LAVA_WALL, change angle, make sure speed is at least 24, damage, Lava Boost
- case AIR_STEP_NONE
(perform_air_step returns NONE if all quartersteps were cancelled)