RTA Guide/120 Star: Difference between revisions

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m (added links to bowser fight pages to route)
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# Bowser in the Dark World
# Bowser in the Dark World
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star | Bowser in the Dark World]]
#*[[RTA Guide/Bowser in the Dark World#Red Coin Star | Bowser in the Dark World]]
#* Bowser Fight 1
#*[[RTA Guide/Bowser Fights#Bowser in the Dark World | Bowser Fight 1]]
# Bob-omb Battlefield
# Bob-omb Battlefield
#*[[RTA Guide/Big Bob-omb on the Summit|King Bob-Omb]]
#*[[RTA Guide/Big Bob-omb on the Summit|King Bob-Omb]]
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# Bowser in the Fire Sea
# Bowser in the Fire Sea
#*[[RTA Guide/Bowser in the Fire Sea#Red Coin Star | Bowser in the Fire Sea Reds]]
#*[[RTA Guide/Bowser in the Fire Sea#Red Coin Star | Bowser in the Fire Sea Reds]]
#* Bowser Fight 2
#*[[RTA Guide/Bowser Fights#Bowser in the Fire Sea | Bowser Fight 2]]
# Dire, Dire Docks (Part 2)
# Dire, Dire Docks (Part 2)
#*[[RTA Guide/The Manta Ray's Reward|Manta]]
#*[[RTA Guide/The Manta Ray's Reward|Manta]]
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# Bowser in the Sky
# Bowser in the Sky
#*[[RTA Guide/Bowser in the Sky#Reds|Bowser in the Sky Red Coins]]
#*[[RTA Guide/Bowser in the Sky#Reds|Bowser in the Sky Red Coins]]
#* Bowser Fight 3
#*[[RTA Guide/Bowser Fights#Bowser in the Sky | Bowser Fight 3]]


{{RTA Guide Nav}}
{{RTA Guide Nav}}
[[Category:RTA Categories]]
[[Category:RTA Categories]]

Revision as of 17:55, 1 December 2021

The goal of 120 star is collect every star and beat the game.

Category Rules

  • Collect all 120 stars.
  • Beat the game.
  • No gameplay restrictions. In particular, all forms of BLJ and sequence breaks such as skipping door requirements is allowed.

Notes

It is generally recommended to learn 70 star before 120 since almost everything you learn will carry over to 120 star and with the shorter stars out of the way you can focus solely on the longer 120 star specific stars.

There are many routes for 120 star involving different stage order and castle movement. The route used in this guide is the most commonly used non-lblj route which gets to basement as early as possible as it is one of the hardest parts of the run. Once you have learned all the stars separately, you will be able to adapt to other routes fairly easily.

These star routes are just a few examples of RTA strategies, they are not single star records. For a demonstration of optimized RTA strats, check out the 120 star ideal run.

The Route

Lobby

  1. Bob-Omb Battlefield
  2. Whomp's Fortress
  3. The Secret Aquarium
  4. Jolly Roger Bay
  5. Castle Secret Stars
  6. Bowser in the Dark World
  7. Bob-omb Battlefield

Basement

  1. Castle Secret Star
  2. Shifting Sand Land
  3. Hazy Maze Cave
  4. Castle Secret Star
  5. Lethal Lava Land
  6. Castle Secret Stars

Middle Segment

  1. Cool Cool Mountain
  2. Big Boo's Haunt
  3. Dire, Dire Docks (Part 1)
    • DDD100
    • Chests
    • Sub Star
    • The remaining stars are saved until after Fire Sea so that the sub (which is laggy on N64) is removed. If you play on EMU or VC or you do the proper lag reduction on N64, you can opt to do DDD in one segment.
  4. Bowser in the Fire Sea
  5. Dire, Dire Docks (Part 2)

Upstairs

  1. Wet Dry World
  2. Tiny Huge Island
  3. Castle Secret Star
  4. Tall, Tall Mountain
  5. Snowman's Land

Tippy

  1. Castle Secret Star
  2. Tick Tock Clock
  3. Castle Secret Star
  4. Rainbow Ride
  5. Bowser in the Sky