Crouching: Difference between revisions
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'''Crouching''' is the action where Mario squats down, making himself shorter. This action leads into other actions like backflips and crawling. | '''Crouching''' is the action where Mario squats down, making himself shorter. This action leads into other actions like backflips and crawling. | ||
==Behavior== | |||
== Behavior == | |||
''Certain things here are more explained on their individual pages. If something lacks detail, check the link for more information.'' | ''Certain things here are more explained on their individual pages. If something lacks detail, check the link for more information.'' | ||
As with all stationary actions, a variety of "cancels" are checked prior to actually performing the | As with all stationary actions, a variety of "cancels" are checked prior to actually performing the idle action. These checks are as follows:<ref>https://github.com/n64decomp/sm64/blob/66018e9f3caaa67399218971d61366cb3f7ba7d7/src/game/mario_actions_stationary.c#L1083-L1115</ref> | ||
#Water - If Mario's height is lower than 100 units below the water height: | |||
# Water - If Mario's height is lower than 100 units below the water height: | #*The camera preset is updated. | ||
#* The camera preset is updated. | #*Mario's action is set to [[Water Plunge|water plunge]]. | ||
#* | #Squish - If Mario is supposed to be squished: | ||
#*The camera preset is updated. | |||
# Squish - If Mario is supposed to be squished: | #*Mario's action is set to [[squished]]. | ||
#* The camera preset is updated. | #If the action is not the unused [[0x0E action]] (always true) and Mario has less than 0x100 health: | ||
#* Mario's action is | #*The camera preset is updated. | ||
#*Mario's action is changed to the [[Standing Death|standing death]] action. | |||
# If the action is not the unused [[0x0E action]] (always true) and Mario has less than 0x100 health: | #Lastly, Mario interacts with [[quicksand]] if his floor is a quicksand floor. | ||
#* The camera preset is updated. | |||
#* Mario's action is changed to the [[Standing Death|standing death]] | |||
# Lastly, Mario interacts with [[quicksand]] if his floor is a quicksand floor. | |||
With the crouching action occurring, the following happens: | With the crouching action occurring, the following happens: | ||
# If Mario is shocked by a Bowser shock wave, his action is set to the [[Shockwave Bounce|shockwave bounce]] action. This exits the crouching action. | #If Mario is shocked by a Bowser shock wave, his action is set to the [[Shockwave Bounce|shockwave bounce]] action. This exits the crouching action. | ||
# If A is pressed, Mario's action is set to the [[backflip]] action. This exits the crouching action. | # If A is pressed, Mario's action is set to the [[backflip]] action. This exits the crouching action. | ||
# If Mario is off the floor (has the "off floor" flag), Mario's action is set to [[freefall]]. This exits the crouching action. | # If Mario is off the floor (has the "off floor" flag), Mario's action is set to [[freefall]]. This exits the crouching action. | ||
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# If B is pressed, Mario's action is set to the [[punching]] action with an action argument of 9. This exits the crouching action. | # If B is pressed, Mario's action is set to the [[punching]] action with an action argument of 9. This exits the crouching action. | ||
# Now, Mario performs the quarter-frame movement via a full [[Movement_Steps#Stationary_Step|common stationary step]]. | # Now, Mario performs the quarter-frame movement via a full [[Movement_Steps#Stationary_Step|common stationary step]]. | ||
# Mario's animation is set to the crouching animation now. | #Mario's animation is set to the crouching animation now. | ||
{{actions}} | {{actions}} | ||
<references /> |
Revision as of 01:51, 26 February 2023
Crouching | |
Properties | |
Official Name | Squat |
Hex | 0x0C008220 |
Action Flags | Stationary, Short Hitbox, Allow First Person, Pause Exit |
Action Group | Stationary |
ID | 0x020 |
Other | |
Animation | 0x98 |
Crouching is the action where Mario squats down, making himself shorter. This action leads into other actions like backflips and crawling.
Behavior
Certain things here are more explained on their individual pages. If something lacks detail, check the link for more information.
As with all stationary actions, a variety of "cancels" are checked prior to actually performing the idle action. These checks are as follows:[1]
- Water - If Mario's height is lower than 100 units below the water height:
- The camera preset is updated.
- Mario's action is set to water plunge.
- Squish - If Mario is supposed to be squished:
- The camera preset is updated.
- Mario's action is set to squished.
- If the action is not the unused 0x0E action (always true) and Mario has less than 0x100 health:
- The camera preset is updated.
- Mario's action is changed to the standing death action.
- Lastly, Mario interacts with quicksand if his floor is a quicksand floor.
With the crouching action occurring, the following happens:
- If Mario is shocked by a Bowser shock wave, his action is set to the shockwave bounce action. This exits the crouching action.
- If A is pressed, Mario's action is set to the backflip action. This exits the crouching action.
- If Mario is off the floor (has the "off floor" flag), Mario's action is set to freefall. This exits the crouching action.
- If Mario is above a slide floor (has the "above slide" flag), Mario's action is set to the begin sliding action. This exits the crouching action.
- If Mario enters first person or the Z button is no longer held, Mario's action is set to the stop crouching action. This exits the crouching action.
- If the joystick is held in any direction, Mario's action is set to the crawling action. This exits the crouching action.
- If B is pressed, Mario's action is set to the punching action with an action argument of 9. This exits the crouching action.
- Now, Mario performs the quarter-frame movement via a full common stationary step.
- Mario's animation is set to the crouching animation now.