RTA Guide/Bowser Battles: Difference between revisions

From Ukikipedia
Jump to navigation Jump to search
No edit summary
(revamping page + replacing videos (TODO: add bitfs 3/4 spin vids))
Line 1: Line 1:
== Notes ==
== Tips ==
In order to trigger the text after Bowser is defeated, Mario must be facing towards and be within a short distance of him.


Bowser Fights are very important, in all 3 bowser stages, there are entrances
It is highly recommended that runners who play using the original Nintendo 64 controller switch to a different controller
that take you to Bowser, you have to pick bowser up from the tail and throw him
for Bowser fights, as rapidly spinning the N64 controller's stick can wear it down. Recommended controllers include the Hori Pad Mini
into one of the bombs.
and Retro-Bit Tribute 64.
 
Once you defeat bowser he will fall on his back
and once you talk to him he will drop a key in 2/3 of the stages
except for the final bowser stage he drops a big star. Once
you collect the big star your run is finished.
 
It is also recommended you use a different controller with a better joystick
because the Original N64 Controller's joystick is very bad and can damage the stick
if you spin it rapidly. The best controller option for bowser throws is a hori pad
mini or a retro bit tribute 64 controller.
 
The USA version is fastest for all bowser fights due to text boxes
 
This is just some information, run the version that is fastest for your category
 
 
 
Bowser In The Dark World - Requires 1 throw into the bomb
 
Bowser In The Fire Sea - Requires 1 throw into the bomb
 
Bowser In The Sky - Requires 3 throws into the bomb


== Bowser in the Dark World ==
== Bowser in the Dark World ==
In this bowser stage, there is a low chance you can get a "Dancing Bowser"


Dancing Bowser is a litte dancing animation bowser does which he stands still
=== Moving Bowser ===
To avoid an air throw, let the stick go neutral right before pressing B to throw.
{{#ev:youtube|DhtG9dvbiJ4}}


There is a 10% Chance to get this animation from bowser
==== Alternate (Air Throw) ====
{{#ev:youtube|cD9fod6mZMU}}


This allows you to pick him up by his tail faster and spin him
=== Advanced (3/4 Spin) ===
into the bomb faster. This saves little time
{{#ev:youtube|omTjBHkfmBY}}
{{#ev:youtube|YeK0h6QaWkg}}


=== Dancing Bowser ===
=== Bowser Dance ===
{{#ev:youtube|M2Cgz35BY_4}}
Bowser has a ~10% chance to "dance" in place at the beginning of the fight; this allows you to grab his tail earlier and thus throw him quicker.
 
{{#ev:youtube|U3eXLe60AI8}}
=== Moving Bowser ===
{{#ev:youtube|cao1q-Frwqo}}
==== Alternate (Air Spin) ====
{{#ev:youtube|j5_Mt0UB9s8}}


=== Backups ===
=== Backups ===
Line 49: Line 27:


== Bowser in the Fire Sea ==
== Bowser in the Fire Sea ==
Rotation is the process of Bowser spinning in circles. You want to aim for "No Rotation" as you want to grab his tail as soon as possible.
In this battle, Mario cannot grab Bowser until the platform stops teetering.
{{#ev:youtube|cey0AqEW_sI}}


A good audio cue to grab Bowser's tail quickly is to listen when the rumbling stops,
=== Advanced (3/4 Spin) ===
visually when the platform stops shaking
{TO DO: add videos}
=== No Rotation ===
{{#ev:youtube|7lAY_uHxnUk}}


=== 25% Rotation ===
=== Expert (1/2 Spin) ===
{{#ev:youtube|ScK3t5_kKTM}}
{{#ev:youtube|lHWVmEhvVxI}}


== Bowser in the Sky ==
== Bowser in the Sky ==
This fight requires three hits to defeat Bowser instead of one like in the first two fights.
=== Bomb Order 1 ===
=== Bomb Order 1 ===
{{#ev:youtube|z1oSXq2KLPc}}
{{#ev:youtube|2c_APn46new}}


=== Bomb Order 2 (with hand cam) ===
=== Bomb Order 2 ===
{{#ev:youtube|b_XFDUtSsC8}}
{{#ev:youtube|khDZKHzF_5A}}


=== Expert (Mario-Cam C-Down) ===
{{#ev:youtube|HpoG9T54qkE}}


=== Ultimate Expert ===
{{#ev:youtube|8IRwTOXLMWE}}




{{RTA_Guide_Nav}}
{{RTA_Guide_Nav}}

Revision as of 07:34, 23 October 2021

Tips

In order to trigger the text after Bowser is defeated, Mario must be facing towards and be within a short distance of him.

It is highly recommended that runners who play using the original Nintendo 64 controller switch to a different controller for Bowser fights, as rapidly spinning the N64 controller's stick can wear it down. Recommended controllers include the Hori Pad Mini and Retro-Bit Tribute 64.

Bowser in the Dark World

Moving Bowser

To avoid an air throw, let the stick go neutral right before pressing B to throw.

Alternate (Air Throw)

Advanced (3/4 Spin)

Bowser Dance

Bowser has a ~10% chance to "dance" in place at the beginning of the fight; this allows you to grab his tail earlier and thus throw him quicker.

Backups

Bowser in the Fire Sea

In this battle, Mario cannot grab Bowser until the platform stops teetering.

Advanced (3/4 Spin)

{TO DO: add videos}

Expert (1/2 Spin)

Bowser in the Sky

This fight requires three hits to defeat Bowser instead of one like in the first two fights.

Bomb Order 1

Bomb Order 2