Slide Kick: Difference between revisions

Complete everything about action
(various fixes)
(Complete everything about action)
 
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{{Action_infobox
'''Slide Kick''' is an attack action. The ''only'' way to enter this action is to be in [[Crouch Slide]] and press B with at least 10 speed.{{Action_infobox
|title= Slide Kick
|title= Slide Kick
|image=
|image=
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|id= 0x0AA
|id= 0x0AA
|into=airborne cancels: [[Water Plunge]], [[Squished]], [[Vertical Wind]], main: [[Freefall]], [[Slide Kick Slide]], [[Backward Air Kb]], [[Lava Boost]]
|into=airborne cancels: [[Water Plunge]], [[Squished]], [[Vertical Wind]], main: [[Freefall]], [[Slide Kick Slide]], [[Backward Air Kb]], [[Lava Boost]]
|out of=
|out of=[[Crouch Slide]] +B
|animation=0x8C
|animation=0x8C
|related=
|related=
}}
}}
== Interactions ==
One of the actions that merely wobble the kickable board in [[Whomp's Fortress]].
This is an attacking action: affecting [[Bully|bullies]] and bounce-top enemies like [[Goomba|goombas]], and Mario cannot be [[grabbed]] when also invulnerable.
== Transition In ==
# Set y-velocity to 12
# If forward velocity is '''less''' than 32, set it to 32. (inverse cap)


== Behavior ==
== Behavior ==
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# If actionTimer > 30 or yPos - floorHeight > 500; [[Freefall]](actionArg 2)
# If actionTimer > 30 or yPos - floorHeight > 500; [[Freefall]](actionArg 2)
# update_air_without_turn
# update_air_without_turn
# if perform_air_step()
# if perform_air_step() (gravity = 2, y-velocity inverse capped to -75)
## is AIR_STEP_NONE
## is AIR_STEP_NONE
### if actionState == 0, change graphics angle
### if actionState == 0, change graphics angle
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