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Given that this star has a timer built in, minimizing the in-game time has been a long standing challenge since the early days of Mario 64. Using a glitch, it is possible to finish the race with an in-game time of 0.0 seconds<ref>[https://youtu.be/iuL46B5Uzec?t=74 "SM64 - Koopa the Quick Turns Invisible Glitch" by pannenkoek2012]</ref>, but the star is not obtainable, because KtQ deactivates when Mario reaches the flagpole and doesn't get reactivated. | Given that this star has a timer built in, minimizing the in-game time has been a long standing challenge since the early days of Mario 64. Using a glitch, it is possible to finish the race with an in-game time of 0.0 seconds<ref>[https://youtu.be/iuL46B5Uzec?t=74 "SM64 - Koopa the Quick Turns Invisible Glitch" by pannenkoek2012]</ref>, but the star is not obtainable, because KtQ deactivates when Mario reaches the flagpole and doesn't get reactivated. | ||
== | ==TAS History== | ||
{{TAS History}} | {{TAS History}} | ||