Black Room of Death: Difference between revisions
m (its pretty weird that water lets you go through the wall in both sides) |
m (merge cells and bold text) |
||
Line 21: | Line 21: | ||
* Clipping through the Castle roof (side 1) | * Clipping through the Castle roof (side 1) | ||
* Hyperspeed (both sides) | * Hyperspeed (both sides) | ||
| No | | '''No''' | ||
| Yes (by jumping through the wall) | | '''Yes''' (by jumping through the wall) | ||
|- | |- | ||
|Behind the door to the Courtyard | |Behind the door to the Courtyard | ||
Line 29: | Line 29: | ||
| | | | ||
Hyperspeed (both sides) | Hyperspeed (both sides) | ||
| No | | '''No''' | ||
| Yes | | '''Yes''' | ||
|- | |- | ||
|Behind the door to the 2nd Floor | |Behind the door to the 2nd Floor | ||
Line 37: | Line 37: | ||
| | | | ||
Hyperspeed (both sides) | Hyperspeed (both sides) | ||
| Yes (by [[BLJ]]ing under an invisible wall) | | '''Yes''' (by [[BLJ]]ing under an invisible wall) | ||
| Yes (by jumping through the wall or triple jumping through the ceiling) | | '''Yes''' (by jumping through the wall or triple jumping through the ceiling) | ||
|- | |- | ||
|Behind the door to the Basement | |Behind the door to the Basement | ||
Line 46: | Line 46: | ||
* Hyperspeed (both sides) | * Hyperspeed (both sides) | ||
* [[MIPS|MIPS Clip]] (side 2) | * [[MIPS|MIPS Clip]] (side 2) | ||
| Yes | | '''Yes''' | ||
| No | | '''No''' | ||
|- | |- | ||
|Behind the [[Moat Door]] | |Behind the [[Moat Door]] | ||
Line 55: | Line 55: | ||
* MIPS Clip (side 1) | * MIPS Clip (side 1) | ||
* Hyperspeed (side 2) | * Hyperspeed (side 2) | ||
| | |colspan="2"|'''Yes''' (with water) '''No''' (without water) | ||
| Yes (with water) | |- | ||
|- | |||
|Behind the door at the bottom of the [[Cool, Cool Mountain]] slide | |Behind the door at the bottom of the [[Cool, Cool Mountain]] slide | ||
|[[file:BRoD CCM Slide S1.png|250px]] | |[[file:BRoD CCM Slide S1.png|250px]] | ||
Line 64: | Line 63: | ||
* [[Hyperspeed Wall Kicks|HSWK]] (side 1) '''(unverified)''' | * [[Hyperspeed Wall Kicks|HSWK]] (side 1) '''(unverified)''' | ||
* Clipping using the [[Penguin#Big Penguins|Mama Penguin]] (side 2) | * Clipping using the [[Penguin#Big Penguins|Mama Penguin]] (side 2) | ||
| No | | '''No''' | ||
| N/A (no tangible floor) | | '''N/A''' (no tangible floor) | ||
|} | |} |
Revision as of 15:28, 19 April 2019
A Black Room of Death, also known as a BRoD, is a term used to describe the area behind a loading zone door. They are intended to provide the illusion of continuity between two different loading zones.
Under normal circumstances, they are only visible behind their opening door. However, using glitches, Mario can access all Black Rooms of Death. Despite the name, Black Rooms of Death do not kill or harm Mario, though one side in Cool, Cool Mountain has no tangible floor, and two others are inescapable without Hyperspeed.
Interestingly, entering a Black Room of Death's door from the wrong side will send Mario to the corresponding Black Room of Death in the other loading zone, which inexperienced players sometimes consider an inescapable situation. However, many pairs of tangible Black Rooms of Death have at least one escapable room. Mario can usually escape these by jumping at the wall surrounding the room's door.
There are 6 pairs of Black Rooms of Death in the game. This video shows all of them. The following table summarizes information about each room:
Location | Screenshot of Side 1 | Screenshot of Side 2 | Mode of Access | Side 1 Escapable? | Side 2 Escapable? |
---|---|---|---|---|---|
Behind the Castle's entrance door |
|
No | Yes (by jumping through the wall) | ||
Behind the door to the Courtyard |
Hyperspeed (both sides) |
No | Yes | ||
Behind the door to the 2nd Floor |
Hyperspeed (both sides) |
Yes (by BLJing under an invisible wall) | Yes (by jumping through the wall or triple jumping through the ceiling) | ||
Behind the door to the Basement |
|
Yes | No | ||
Behind the Moat Door |
|
Yes (with water) No (without water) | |||
Behind the door at the bottom of the Cool, Cool Mountain slide |
|
No | N/A (no tangible floor) |