HOLP: Difference between revisions

12 bytes added ,  3 December 2018
Created list, added new method, added insta-release
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(Created list, added new method, added insta-release)
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[[File:HOLP.png|thumb|246px]]
[[File:HOLP.png|thumb|246px]]
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The '''HOLP''', short for '''Held Object's Last Position''', represents the coordinates at which the object [[Mario]] held last was last rendered. The HOLP is not reset when changing [[courses]] or files, but is reset to the origin ([0, 0, 0]) when starting the game. When released, objects are re-activated and placed at the HOLP, which is usually in front of [[Mario]]. However, if the object was not rendered while being held by Mario, the HOLP would not update during that time, so the object won't appear in front of Mario. This can happen when Mario (and by extension the object he's holding) isn't rendered by the camera (which occurs while the camera is panned somewhere else or when he's at least 20,300 units away from the camera), when he [[Hat-in-Hand|he has his hat in his hand]], or during [[Pause-Buffered Hitstun]].
The '''HOLP''', short for '''Held Object's Last Position''', represents the coordinates at which the object [[Mario]] held last was last rendered. The HOLP is not reset when changing [[courses]] or files, but is reset to the origin ([0, 0, 0]) when starting the game. When released, objects are re-activated and placed at the HOLP, which is usually in front of [[Mario]]. However, if the object was not rendered while being held by Mario, the HOLP would not update during that time, so the object won't appear in front of Mario.  
 
The HOLP is specifically not updated when-
* The camera is 20,300 units away
* The camera is panned away from Mario
* With [[Hat-in-Hand]] (as the object doesn't load)
* During [[Pause-Buffered Hitstun]]
* Using [[insta-release]]
* By changing a model to be blank using [[spiny adoption]] (cork box/bob-omb only)


==Effect on Objects==
==Effect on Objects==