10k glitch: Difference between revisions
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The '''10k glitch''' is a [[glitch]] in which speed is increased by a multiplier that increases by 1 for every 10,000 speed you have (hence the name). It is used in the [[A Button Challenge]]. | The '''10k glitch''' is a [[glitch]] in which speed is increased by a multiplier that increases by 1 for every 10,000 speed you have (hence the name). It is used in the [[A Button Challenge]]. | ||
==Execution== | ==Execution== | ||
To do it, you must be in a braking state (holding backwards on the analog stick as if you were about to sideflip) with high forward speed (at least 20k) and then touch a [[slippery slope]]. Since the [[List of Courses|course]] will often be too small to move into the slope with >20k speed, the simplest way to do it is with PU speed. | To do it, you must be in a braking state (holding backwards on the analog stick as if you were about to sideflip) with high forward speed (at least 20k) and then touch a [[slippery slope]]. Since the [[List of Courses|course]] will often be too small to move into the slope with >20k speed, the simplest way to do it is with PU speed. |
Revision as of 05:27, 24 August 2018
The 10k glitch is a glitch in which speed is increased by a multiplier that increases by 1 for every 10,000 speed you have (hence the name). It is used in the A Button Challenge.
Execution
To do it, you must be in a braking state (holding backwards on the analog stick as if you were about to sideflip) with high forward speed (at least 20k) and then touch a slippery slope. Since the course will often be too small to move into the slope with >20k speed, the simplest way to do it is with PU speed.