Elevator: Difference between revisions

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[[File:Ski Lift.png|thumb|151x151px|The ski lift in [[Cool, Cool Mountain]]]]
[[File:Checkered Elevator.png|alt=|thumb|The default look, also serves as a Fixed-Track Elevator.]]
== Description ==
== Description ==
Elevators appear in a variety of levels, those being:
Elevators appear in a variety of levels, those being:
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* [[Bowser in the Sky]]
* [[Bowser in the Sky]]


For the most part, elevators will rise up or down at a constant speed of 10 when Mario stands on them.
For the most part, elevators will rise up or down at a constant speed of 10 [[units]] per frame when Mario stands on them. An exception to this is the ski lift in [[Cool, Cool Mountain]]. Horizontally, it accelerates to 10 speed. Vertically, it accelerates to ~3.9 speed, before snapping to ~4.7 speed, then to ~5.9 speed, and finally to ~6.4 speed. On its way down, it goes through the same steps, just negative.
[[File:Ski Lift.png|thumb|151x151px|The ski lift in [[Cool, Cool Mountain]]]]
== Trivia ==
[[File:BitFS Elevator.png|thumb|153x153px|One of the 2 elevators in [[Bowser in the Fire Sea]].]]
 
Elevators come in all different shapes, sizes, directions, and styles.
* Due to their slow rising, elevators are great for performing [[Backwards Long Jump|BLJ]]'s, specifically [[Elevator BLJ]]'s, this being the only BLJ method that can reach [[Parallel Universe|Parallel Universes]].
[[File:Checkered Elevator.png|alt=|thumb|The default look, also serves as a Fixed-Track Elevator.]]
* Because of their nature, fixed track elevators are especially prone to [[Invisible wall|Invisible Walls]].
[[File:TTC Elevator Platform.png|thumb|152x152px|An elevator in [[Tick Tock Clock]].]]
 
[[File:BitFS Fixed Track Elevator.png|thumb|152x152px|The other elevator in [[Bowser in the Fire Sea|BitFS]]]]


== Trivia ==
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Due to their nature, elevators are great for performing [[Backwards Long Jump|BLJ]]'s, specifically [[Elevator BLJ]]'s, theis being the only BLJ method that can reach [[Parallel Universe|Parallel Universes]].