750
edits
m (Nim moved page Game Freeze to Crash: Nobody calls it "Freeze") |
No edit summary |
||
Line 1: | Line 1: | ||
A ''' | A '''Crash''', '''Freeze''', or '''Hardlock''' is what happens when [[Super Mario 64]]'s code encounters an error, such as a division-by-zero, that causes the game to stop running and rendering frames. The audio may still play. This is in contrast to a [[Softlock|softlock]], where the game does still run but is stuck in an indefinite state or a loop where no controller input can change it. | ||
== Ways to crash the game == | == Ways to crash the game == |