Tick Tock Clock: Difference between revisions

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{{speedrun_guides}}
{{course_infobox
{{course_infobox
|title=Tick Tock Clock
|title=Tick Tock Clock
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{{TTC Coins}}
{{TTC Coins}}
==A Press Counts==
==A Press Counts==
There are no A presses needed inside TTC in the [[A Button Challenge]]:
There are no A presses needed inside TTC in the [[A Button Challenge]].


It should be noted that it requires 1x A press to enter TTC, which is repeated three times.
It should be noted that it requires 1x A press to enter TTC, which is repeated three times.
===Spawning Displacement A Press Saves===
===Spawning Displacement A Press Saves===
Mario can collect [[Stop Time for Red Coins]] on a [[spinner]] by [[cloning]] it. He can also collect both [[The Pit and the Pendulums]] and [[Get a Hand]]<ref>[https://www.youtube.com/watch?v=1kfkiH51AA8 "TTC Get a Hand & Re-Enter 0.5x A Presses" by UncommentatedPannen]</ref> on a spinner by [[kicking]] a [[wall]] as he collects them, allowing him to keep that momentum and fall across the course, landing on a spinner down below. These spinners can be used on the random setting to provide [[spawning displacement]] that allows Mario to spawn back on top of the clock, which saves 1 A press each time it is used<ref>[https://www.youtube.com/watch?v=i0vJAD0UCIY "TTC 0x Re-Entry using Spawning Displacement Standings" by UncommentatedPannen]</ref>.
Mario can collect [[Stop Time for Red Coins]] on a [[spinner]] by [[cloning]] it. He can also collect both [[The Pit and the Pendulums]] and [[Get a Hand]]<ref>[https://www.youtube.com/watch?v=1kfkiH51AA8 "TTC Get a Hand & Re-Enter 0.5x A Presses" by UncommentatedPannen]</ref> on a spinner by [[kicking]] a [[wall]] as he collects them, allowing him to keep that momentum and fall across the course, landing on a spinner down below. These spinners can be used on the random setting to provide [[spawning displacement]] that allows Mario to spawn back on top of the clock, which saves 1 A press each time it is used<ref>[https://www.youtube.com/watch?v=i0vJAD0UCIY "TTC 0x Re-Entry using Spawning Displacement Standings" by UncommentatedPannen]</ref>.
==Other Challenges==
In the [[Coinless Challenge]], excluding coin missions, all stars can be collected. The same stars can be collected in the [[CCC Challenge]].
In the [[Capless/Cannonless Challenge]], all seven stars can be collected.
In the [[No Buttons Allowed Challenge]], ''Get a Hand'' and ''Stop Time for Red Coins'' can be collected. The former requires [[Pendulum Manipulation]] to reach the star.
In the [[No Joystick Allowed Challenge]], every star except for ''Stomp on the Thwomp'' and ''100 Coins'' can be collected.
In the [[Pacifist Challenge]], all seven stars can be collected.
In the [[B Button Challenge]], the entire course is possible in 0 B presses.
In the [[Z Button Challenge]], the entire course is possible in 0 Z presses. ''100 Coins'' requires coin cloning to avoid ground pounding the [[Blue Coin]] block.
In the [[UBER Challenge]], excluding coin missions, all stars can be collected.
There are multiple [[unsolved challenge]]s in this course: getting infinite coins and reaching a [[Parallel Universe]].
==Trivia==
==Trivia==
* Tick Tock Clock holds the distinction of having a shorter draw distance for objects compared to the other courses. The default draw distance for objects in Tick Tock Clock is 2000 units, half of the game's regular 4000 units.
* Tick Tock Clock holds the distinction of having a shorter draw distance for objects compared to the other courses. The default draw distance for objects in Tick Tock Clock is 2000 units, half of the game's regular 4000 units.
==References==
==References==
<references />
<references />
{{Level courses}}
{{Level courses}}
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