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The damage received from each type of fall damage is as follows: 2 sections for small fall damage, 4 sections for large fall damage, and without a hat, these values become 3 and 6 sections respectively. Taking small fall damage also squishes Mario for 30 frames. If Mario is holding something and takes large fall damage, he will drop what he is holding. This can be used to perform [[Instant Release]]. | The damage received from each type of fall damage is as follows: 2 sections for small fall damage, 4 sections for large fall damage, and without a hat, these values become 3 and 6 sections respectively. Taking small fall damage also squishes Mario for 30 frames. If Mario is holding something and takes large fall damage, he will drop what he is holding. This can be used to perform [[Instant Release]]. | ||
==References== | ==References== | ||
<references/> | |||
[[Category:Mechanics]] | [[Category:Mechanics]] |
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