Upwarp: Difference between revisions

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'''Upwarp''' may refer to:
An '''Upwarp''' is a phenomena where Mario's vertical position is suddenly updated so that he appears to warp upward. There are a few types of known upwarps.


[[Tick_Tock_Clock#Upwarp|The Tick Tock Clock Upwarp]], an unsolved glitch occurrence where Dota_Teabag encountered an upwarp in [[Tick Tock Clock]].
==Tick Tick Clock Upwarp==
*History page: [[History of the TTC Upwarp]]
[[Tick_Tock_Clock#Upwarp|The Tick Tock Clock Upwarp]] is an unsolved glitch occurrence where a player named Dota_Teabag encountered an upwarp in [[Tick Tock Clock]]. As of 2023, the glitch remains unsolved.


[[Hangable Ceiling Upwarp]], a glitch (also known as Pole Glitch, despite having nothing to do with a pole) where [[Mario]] gets upwarped if he hangs on a ceiling directly below another hangable ceiling.
==Hangable Ceiling Upwarp==
The hangable ceiling upwarp is an upwarp caused when Mario single jumps or double jumps into a ceiling at its edge, while under a higher hangable ceiling. This upwarps him to the higher ceiling, and he begins hanging on it.
==Water Surface Upwarp==
Whenever Mario enters water, he is always warped to the surface of the water before he can swim. The upwarp effect is observeable in courses such as WF, TTM, and THI small island.


[[Water Surface Upwarp]], an intended but exploitable mechanic where Mario gets upwarped to the surface of any [[water]] he enters before he can swim.
However, a ceiling hitbox can immediately push him back down so that he never remains at the surface of the water. This is observable in WDW in downtown when the water level is overflowed.
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[[Category:Mechanics]]