Wing Cap Block: Difference between revisions
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{{object_infobox | {{object_infobox | ||
|title= Wing Cap Block | |title= Wing Cap Block | ||
|image= | |image=STROOP- Wing Cap Block.png | ||
|hitbox_type= cylinder | |hitbox_type= cylinder | ||
|hitbox_radius= 40 | |hitbox_radius= 40 |
Latest revision as of 05:32, 24 April 2021
Wing Cap Block | |||
Hitbox Info | |||
Hitbox |
cylinder with radius of 40 and height of 30, offset down 5 units | ||
Interaction type | Breakable | ||
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A Wing Cap Block is an object which disappears and turns into a Wing Cap when Mario hits it. It respawns after a certain period of time.
Behavior
When the wing cap block is ground pounded or attacked in some way, it is set to be intangible and invisible, rather than unloading. It's internal timer is set to 0 and it spawns a wing cap. When the timer reaches 301, it is reset to 0 and, on the next frame, the wing cap block respawns.
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