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	<id>https://ukikipedia.net/wiki/history/User:Minikori/Useful_Resources?feed=atom</id>
	<title>User:Minikori/Useful Resources - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://ukikipedia.net/wiki/history/User:Minikori/Useful_Resources?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://ukikipedia.net/wiki/history/User:Minikori/Useful_Resources"/>
	<updated>2026-10-19T11:12:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=User:Minikori/Useful_Resources&amp;diff=20476&amp;oldid=prev</id>
		<title>Minikori at 05:51, 10 July 2026</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=User:Minikori/Useful_Resources&amp;diff=20476&amp;oldid=prev"/>
		<updated>2026-07-10T05:51:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:51, 10 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a list of links to potentially useful resources for all things SM64. They are categorized by how useful they might be / how often people will need to find them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a list of links to potentially useful resources for all things SM64. They are categorized by how useful they might be / how often people will need to find them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;= Very useful &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Very useful =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Go-to links. Places to talk to other people or find as relevant information as possible&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Go-to links. Places to talk to other people or find as relevant information as possible&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://docs.google.com/document/d/1KzLEvPh1yZ2q9yygnimzErERal88N1Ip3ygtXxSLhjI/edit Usamune Practice ROM] - Futuristic Practice ROM developed by circumark994 and atmpas&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://docs.google.com/document/d/1KzLEvPh1yZ2q9yygnimzErERal88N1Ip3ygtXxSLhjI/edit Usamune Practice ROM] - Futuristic Practice ROM developed by circumark994 and atmpas&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;= Somewhat useful &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Somewhat useful =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Good information to know, but not something you’ll be using all the time&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Good information to know, but not something you’ll be using all the time&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l44&quot;&gt;Line 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://discord.gg/Q4TrSqB AutoSplit 64 Discord] - Community for a tool that can be used with LiveSplit to automatically split during SM64 runs&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://discord.gg/Q4TrSqB AutoSplit 64 Discord] - Community for a tool that can be used with LiveSplit to automatically split during SM64 runs&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;= Potentially useful &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Potentially useful =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Random tidbits of information collected over time&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Random tidbits of information collected over time&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Minikori</name></author>
	</entry>
	<entry>
		<id>https://ukikipedia.net/mediawiki/index.php?title=User:Minikori/Useful_Resources&amp;diff=20475&amp;oldid=prev</id>
		<title>Minikori: Created page with &quot;This is a list of links to potentially useful resources for all things SM64. They are categorized by how useful they might be / how often people will need to find them.  == Very useful ==  Go-to links. Places to talk to other people or find as relevant information as possible  * [https://discord.gg/0Si1OtnB7Ylmwkwr SM64 Speedrunning Discord] - Discord server for all things SM64 Speedrunning. Great place to ask questions, discuss strategies, find race partners, etc. * [ht...&quot;</title>
		<link rel="alternate" type="text/html" href="https://ukikipedia.net/mediawiki/index.php?title=User:Minikori/Useful_Resources&amp;diff=20475&amp;oldid=prev"/>
		<updated>2026-07-10T05:50:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This is a list of links to potentially useful resources for all things SM64. They are categorized by how useful they might be / how often people will need to find them.  == Very useful ==  Go-to links. Places to talk to other people or find as relevant information as possible  * [https://discord.gg/0Si1OtnB7Ylmwkwr SM64 Speedrunning Discord] - Discord server for all things SM64 Speedrunning. Great place to ask questions, discuss strategies, find race partners, etc. * [ht...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is a list of links to potentially useful resources for all things SM64. They are categorized by how useful they might be / how often people will need to find them.&lt;br /&gt;
&lt;br /&gt;
== Very useful ==&lt;br /&gt;
&lt;br /&gt;
Go-to links. Places to talk to other people or find as relevant information as possible&lt;br /&gt;
&lt;br /&gt;
* [https://discord.gg/0Si1OtnB7Ylmwkwr SM64 Speedrunning Discord] - Discord server for all things SM64 Speedrunning. Great place to ask questions, discuss strategies, find race partners, etc.&lt;br /&gt;
* [http://www.speedrun.com/sm64 Speedrun.com Leaderboards] - Up to date leaderboards for full runs&lt;br /&gt;
* [https://singlestar.sm64rta.info/singlestar/ Singlestar Records] - Up to date listing of singlestar world records&lt;br /&gt;
* [https://sites.google.com/view/supermario64/code SM64 Practice Codes] - Well maintained website containing a ton of really useful GameShark codes for practice, as well as good resources for creating GameShark codes&lt;br /&gt;
* [https://ukikipedia.net Ukikipedia] - Wiki with several resources for Super Mario 64, including RTA guides as well as in-depth explanations of glitches, items, and game mechanics. You are here ⭐&lt;br /&gt;
* [https://docs.google.com/document/d/1k02cyFMU2de1moy1NOUjX9M79I5N7tLEty7pSpenloE/edit GiBoss Emulator Setup Guide] - Optimal emulator settings for practicing/running the game&lt;br /&gt;
* [https://docs.google.com/document/d/1jY3fEC7tc8Y19jqVCRKZ5UfSxMHBdXxYUN0CpWc5kVA/edit EverDrive/Gameshark Guide] - How to acquire and use an EverDrive or Gameshark to optimize your SM64 practicing, by Tabascoth&lt;br /&gt;
* [https://docs.google.com/document/d/1KzLEvPh1yZ2q9yygnimzErERal88N1Ip3ygtXxSLhjI/edit Usamune Practice ROM] - Futuristic Practice ROM developed by circumark994 and atmpas&lt;br /&gt;
&lt;br /&gt;
== Somewhat useful ==&lt;br /&gt;
&lt;br /&gt;
Good information to know, but not something you’ll be using all the time&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/document/d/1TQ9MFbdSRZX_W329Vz72Ddbrr-EoW26dHdglNMzZTrs/edit N64 Setup Guide] - Should answer any questions one might have about getting started on N64, by Toastrider&lt;br /&gt;
* [https://docs.google.com/document/d/1FnMhucpN5MYZIGUKWm4csGFoOVXjnPCrdQNFt3-JYZk/edit Miscellaneous Information] - Gameplay information that new players will find very useful&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1yDZGIVXlcSR8ziYRUeSOmXcXKP6tOTi9_25s0X5-p2M/edit#gid=0 Community Best Splits] - Collection of overall best RTA splits for major categories within community&lt;br /&gt;
* [https://www.youtube.com/watch?v=xL6VE_5PddM 120 Star TAS] - Lots of really cool TAS strats displayed there&lt;br /&gt;
* [https://youtu.be/zLGWUumfXeg “Ideal” 120 Star Run] - Tool assisted 120 star run showing what a perfect run might look like when using advanced RTA strats&lt;br /&gt;
* [https://www.youtube.com/watch?v=ZV7nJwt2zhc 70 Star TAS] - Good display of BLJless strats on many stars&lt;br /&gt;
* [https://www.youtube.com/watch?v=sxgfuqvr-Y0Z 16 Star TAS] - Sort of outdated, but does display some strats not seen in the other TASes&lt;br /&gt;
* [https://www.youtube.com/watch?v=mQB893nJNgw 0 Star TAS] - The any% TAS that was made obsolete by the discovery / exploitation of PUs&lt;br /&gt;
* [https://www.youtube.com/watch?v=TkOkJvLKxUY 1 Key TAS] - Most recent any% TAS, taking advantage of PUs to get to basement early and skip Bowser 1&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PL6JADtH8hjBZdCxUP0nf5heQ6DUWhSkhP Simply&amp;#039;s Movement Guides] - Movement guide videos by Simply&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1J20aivGnvLlAuyRIMMclIFUmrkHXUzgcDmYa31gdtCI/edit Ultimate Star Spreadsheet v2] - RTA strat times on all stars by many runners. Not single star leaderboards, but rather good goal times on stars using normal strats. Created by circumark&lt;br /&gt;
* [http://tasvideos.org/GameResources/N64/SuperMario64.html TASVideos SM64 Game Resources] - Mostly contains explanations on different ways to make Mario go fast, as well as a good explanation of what PUs are&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1HwLF6aB40Q3NgGh36G6whFtMVUF0rz0uEs9ya-kDlOA/pubhtml# WR History Spreadsheet] - Accurate and maintained history of 120 and 70 star world records&lt;br /&gt;
* [http://pastebin.com/jL5quXjF 70 Star Version Timing Differences] - Timing differences between US and JP for 70 star, by Alex (US is 1.95 seconds faster)&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1VTdLrPOTAkFDJSw9MuPktmxE6y9eVuFUkUOhuSpM7lY/edit#gid=0 120 Star Timing Differences] - Timing differences between US and JP for 120 star, by Shredwot (JP is 2.7 seconds faster, but this may be inaccurate)&lt;br /&gt;
* [http://www31.atwiki.jp/sm64/ Japanese SM64 Wiki] - Useful game information written in Japanese including some leaderboards.&lt;br /&gt;
* [http://sm64.iotku.pw/VC-Gecko-Codes/ Gecko Codes] - Forum thread containing codes for Gecko (for VC players)&lt;br /&gt;
* [https://docs.google.com/document/d/1Op8aK2RecKhjRJB7juOvwUjkXwBbL1eipxUpixBS2c4/edit EvilAsh25 Streaming Setup Guide] - Guide for setting up a console stream including both hardware and software setup&lt;br /&gt;
* [http://iotku.pw/gvusb2-guide/ Iotku GV-USB2 Setup Guide] - Walkthrough for setup of GV-USB2 with AmaRecTV&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1wYJboNfCiIB0B4VTR9qDkDqV-ppqw8Q2yofm5zgPZcQ/edit#gid=0 70 Star Route Comparison] - Timing differences between various 70 star routes&lt;br /&gt;
* [https://docs.google.com/document/d/13cVrO2_c435ysJOeOyZMzo0AFFWDLGleZ5UTPoCDOxM/edit Bingo Guide] - Guide containing a bunch of useful information for bingo races, maintained by Alaris&lt;br /&gt;
* [https://youtu.be/gjWwXITsVGM 16 Star Example Run for Beginners] - A 16 star run that uses no tricks to showcase the importance of good movement, by BlueBob&lt;br /&gt;
* [https://youtu.be/nRj6trXkoYs 70 Star Example Run for Beginners] - A 70 star run that uses no tricks to showcase the important of good movement, by BlueBob&lt;br /&gt;
* [https://sm64-real-time.appspot.com/ Real-time Calculator] - Simple tool to convert in-game time + lag data to real-time&lt;br /&gt;
* [https://discord.gg/Q4TrSqB AutoSplit 64 Discord] - Community for a tool that can be used with LiveSplit to automatically split during SM64 runs&lt;br /&gt;
&lt;br /&gt;
== Potentially useful ==&lt;br /&gt;
&lt;br /&gt;
Random tidbits of information collected over time&lt;br /&gt;
&lt;br /&gt;
* [https://web.archive.org/web/20210225051130/https://sites.google.com/site/sm64gameshark/resources/links SM64 Practice Codes External Links] - A bunch of links to really good external resources regarding assembly and memory hacking&lt;br /&gt;
* [https://drive.google.com/file/d/0B7pHLvbC7CTaQ29nSzNZeTlySnc/view Icons Everybody Uses for Splits] - A zip of those icons you see nearly everybody using for splits, named by stage and star. Original image [http://i.imgur.com/2CPFKu3.png here]&lt;br /&gt;
* [http://pastebin.com/G1wwiHcn RTA Timer GameShark Code] - WIP by abitalive&lt;br /&gt;
* [http://pastebin.com/uH5GhHbp Moat Skip Description Pastebin] - Also contains explanation of PUs (Parallel Universes). This info is also in the TASVideos Game Resources&lt;br /&gt;
* [http://ppcasm.blogspot.com.au/2014/09/the-parallel-port-problem.html The Parallel Port Problem] - Explanation of the parallel port on GameShark and potential ways to get it working with modern PCs&lt;br /&gt;
* [https://web.archive.org/web/20221019135743/https://sites.google.com/site/sm64gameshark/resources/transfering-codes-over-usb Transferring Codes over USB] - Discusses transferring GameShark codes over USB on modern PCs&lt;br /&gt;
* [http://pastebin.com/CCh0MuVE All Coins Description] - List of number of coins in each level and a short FAQ&lt;br /&gt;
* [https://docs.google.com/document/d/1oqE3RbVJ790kjRuLWoG4T9LQeJTBraYS7tz3IPyDmIg/edit Star Road 80 Star Guide] - Speedrun guide of the most popular SM64 ROM hack&lt;br /&gt;
* [http://www.videogamesource.com/genie/gg/create/make_n64_gs_codes.html Make Nintendo 64 GameShark Codes] - Nice writeup about GameShark codes, what they mean, and how they work&lt;br /&gt;
* [https://sites.google.com/site/jamesskingdom/Home/video-game-secrets-by-james-s/super-mario-64-exposed Super Mario 64 Exposed] - Old (probably not maintained) Google Site containing a bunch of random info about SM64. Useful resource if you are doing GameShark stuff&lt;br /&gt;
* [http://viper.shadowflareindustries.com/antigsc/?codes&amp;amp;dev=gs&amp;amp;system=n64&amp;amp;game=mario64/mario64_useful Super Mario 64: Useful Codes] - A bunch of random GameShark codes that might be useful&lt;br /&gt;
* [http://web.archive.org/web/20140703122008/http://www.squidoo.com/controller-for-n64 All You Ever Wanted To Know About N64 Controller] - Different colors, pictures of the inside, etc. Nice resource if you are into controllers&lt;br /&gt;
* [https://wiki.gamehacking.org/Hacking_N64 Hacking Nintendo 64] - Sweet writeup on how GameSharks and such work with Nintendo 64&lt;br /&gt;
* [http://infrid.com/rcp64/documents.php RCP64, Nintendo 64 Machine] - Super technical writeup containing links to MIPS R3400i documentation, the processor used by the N64&lt;br /&gt;
* [https://en.wikibooks.org/wiki/N64_Programming/CPU_overview N64 Programming CPU Overview] - More information about the MIPS processor, namely its registers&lt;br /&gt;
* [http://pastebin.com/zdevWrHp UI Customization Memory Addresses] - A lot of this is probably on the practice codes website&lt;br /&gt;
* [https://docs.google.com/document/d/1ypRVVRyf4x-v8GqCSmKYnicrfKSIjao3Y1ZVl52RIyM/edit ABC Routes] - Routes for the ABC (A Button Challenge), written by Pannenkoek&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/16Zx2VJjn17D6EzZ1Dm0qFNpUJgl9V-jrHHISCqei_tM/edit#gid=0 Course Versions] - Variations in each course depending on which star you select&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PL7BVrvmM2mh4tv0PEisovi7Yb8F0IxyxR How To Prepare for SM64 Hack] - Japanese video explaining how to dump the SM64 ROM / Patch it for hacks&lt;br /&gt;
* [http://www.sm64.com/ SM64.com] - Rarely updated, but contains some information on each stage&lt;br /&gt;
* [https://youtu.be/T_Aa9LWh5_g All Ideas 2013] - Very long video put together by circumark993 containing a ton of strat/routing ideas he had&lt;br /&gt;
* [https://youtu.be/Er1cVRoRMH0 All Ideas 2015] - The saga continues…&lt;br /&gt;
* [https://www.youtube.com/watch?v=1YD_55FqQGs All Ideas 2019] - Another huge idea compilation by ark&lt;br /&gt;
* [http://gamehacking.org/?game=20904 GameHacking.org Page] - Great list of GameShark codes and memory locations&lt;br /&gt;
* [https://archive.org/stream/GameShark_Pro_v3.3_1998_InterACT_Accessories/GameShark_Pro_v3.3_1998_InterACT_Accessories_djvu.txt GameShark 3.3 User Manual] - User manual, contains some good information, including how to backup/restore codes via Memory Pack&lt;br /&gt;
* [http://viper.shadowflareindustries.com/?doc=n64asm#n64asm_writingroutines Writing ASM Routines for N64] - Article on how to go from assembly to GS code&lt;br /&gt;
* [http://sm64hacks.com/ SM64Hacks] - SMWCentral for SM64. Good place to find hacks&lt;br /&gt;
* [http://mario64hacks.wikia.com/wiki/Super_Mario_64_Hacks_Wiki Super Mario 64 Hacks Wiki] - More information about ROM hacks&lt;br /&gt;
* [https://www.reddit.com/r/sm64hacks/ SM64 Hacks Subreddit] - ROM hack discussion&lt;br /&gt;
* [https://www.reddit.com/r/speedrun/comments/68bahq/a_moment_in_sm64_speedrunnning_history_the_first/dgx8ikh/ Interesting Notes of History] - Compiled in a Reddit comment by GothicLogic&lt;br /&gt;
* [https://pastebin.com/ydM4kMMa All Sign Locations] - And you thought this category was a joke&lt;br /&gt;
* [http://bthl.es/Y Task Information] - Info about past/current/future 2016 task series&lt;br /&gt;
* [https://docs.google.com/document/d/13dtZ8nkbbw4SDFgw_5GPCqY5NztabJJtnb0Z2yP-YBY/edit Retiming Guide] - Information on retiming runs by Alaris&lt;br /&gt;
* [https://docs.google.com/document/d/1__U8gdKhLjzMhmNwdhOUxOM7QnHaXDxWXAz86dk5o2g/edit SM64 Speedrun History] - More details on the history of Super Mario 64 speedrunning by FrostyZako&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1gbDmJmTjw0Q6B2bSqUCLMwg4iW3HCne71uw_3k4RXRU/edit#gid=0 Walking vs. QJK Comparison] - Speed comparison between walking or buffering jump kick (Quick Jump Kick) from 0 speed&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1o_K26lt9bW6PrO_zXlGFqdj_F1OASHnkGkeKzVqhXhQ/pubchart?oid=1719139742&amp;amp;format=interactive Don’t Be a Tryhard, Just Run] - Speed comparison between running or punch canceling to start movement&lt;br /&gt;
* [https://youtu.be/CLNSw11RQCQ Janky Hitboxes] - Good visualization of unintuitive hitboxes in the game&lt;br /&gt;
* [https://hackmd.io/GTbRH81lQo6ajBSDyu138w# Debug Code] - Big write-up on the debug functionality left in the game’s code&lt;br /&gt;
* [http://tasvideos.org/forum/viewtopic.php?t=1621 SM64 TASVideos Forum Topic] - New TAS news will likely show up on here shortly after Twitter/YouTube, as well as TAS discussion by (mostly) people who know what they are talking about&lt;br /&gt;
* [https://bryc.github.io/sm64eep/?pg=1 EEPROM Overview] - Detailed description of the layout of how SM64 stores save data&lt;br /&gt;
* [https://marioruns-forums.appspot.com MarioRuns Forum Archive] - Read-only backup of the MarioRuns forums from November 2015. Be sure to check out the Fail GIF thread&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1DIfojjzkdydmgFfQegGf8qfs3ZphJdUXYN-Xr8Gwgeg/edit#gid=0 The Ultimate Star Spreadsheet v1] - Old spreadsheet containing RTA strat times for many stars by many runners. Use v2 of this spreadsheet if you want to contribute.&lt;br /&gt;
* [https://docs.google.com/document/d/1p6zRgyzGzfdrmye45xTip8-WzxLQIqObfdu4A3o9cwg/edit 120 Star Routes] - List of the different 120 star routes people use, by Xarflon&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1nUyB3jJMc140UaAqeDagytWSmxs35AMnb__RzOR4NSg/edit#gid=0 SM64 Leaderboard + WR History] - A large collection of leaderboard history by FrostyZako&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1cPjEQ0RXJlm9dBgN36XcD868gcbv4QmnwhSdmVtET9o/edit#gid=0 Sub 1:50 PB Stats] - Statistics on downstairs vs. upstairs times, etc. on many sub-1:50 120 Star runs&lt;br /&gt;
* [https://drive.google.com/file/d/1bRK30_Ltez6Qz8qCiP_Tyrm2e51XazJE/view Project64Spy] - Fork of NintendoSpy that hooks into a running Project64 1.6 and displays inputs. Useful for emulator runners&lt;br /&gt;
* [https://github.com/max257612/controllertest Controller test ROM] - ROM for testing controller analog stick angles. This is intended to be used on an N64 (emulator analog angles are dependent on plugins/software)&lt;br /&gt;
* [https://hack64.net/tools/patcher.php ROM Web Patcher] - Web tool for applying patches to ROMs. You still have to supply your own ROM&lt;br /&gt;
* [http://pfc.butthole.tv/ Practice File Creator] - Simple web tool that can create GameShark codes for practice/relay files&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1st5LZ07WQEY_zvsBPeaW-cD9ObsdG8GZjCxWNj6nL1k/edit Course IDs] - List of course IDs and entrances in the game, useful for custom level select in Usamune practice ROM. List compiled by Saria_100&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1IVUiKMwjxqQdoh_jCRrwWZkoW2-kD-LW116cbWkF4yM/edit#gid=0 Memory Addresses] - Memory addresses for some variables in game&lt;br /&gt;
* [https://tcrf.net/Prerelease:Super_Mario_64_\(Nintendo_64\) TCRF: SM64 Prerelease] - Compilation of information on prerelease versions of the game&lt;/div&gt;</summary>
		<author><name>Minikori</name></author>
	</entry>
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