https://ukikipedia.net/wiki/history/Right-angle_sliding?feed=atom&Right-angle sliding - Revision history2024-03-28T10:02:02ZRevision history for this page on the wikiMediaWiki 1.39.6https://ukikipedia.net/mediawiki/index.php?title=Right-angle_sliding&diff=14260&oldid=prevMMMMMMMMMMMMM: MMMMMMMMMMMMM moved page Right-Angle Sliding to Right-angle sliding: Sentence casify the wiki2021-05-11T01:50:45Z<p>MMMMMMMMMMMMM moved page <a href="/wiki/Right-Angle_Sliding" class="mw-redirect" title="Right-Angle Sliding">Right-Angle Sliding</a> to <a href="/wiki/Right-angle_sliding" title="Right-angle sliding">Right-angle sliding</a>: Sentence casify the wiki</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<tr class="diff-title" lang="en">
<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:50, 11 May 2021</td>
</tr><tr><td colspan="2" class="diff-notice" lang="en"><div class="mw-diff-empty">(No difference)</div>
</td></tr></table>MMMMMMMMMMMMMhttps://ukikipedia.net/mediawiki/index.php?title=Right-angle_sliding&diff=13059&oldid=prevMacrepeh: glitch2021-02-09T03:45:32Z<p>glitch</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 03:45, 9 February 2021</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l4">Line 4:</td>
<td colspan="2" class="diff-lineno">Line 4:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Glitches]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Glitches]]</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{glitches}}</ins></div></td></tr>
</table>Macrepehhttps://ukikipedia.net/mediawiki/index.php?title=Right-angle_sliding&diff=11033&oldid=prevMacrepeh at 06:38, 28 March 20202020-03-28T06:38:32Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 06:38, 28 March 2020</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l2">Line 2:</td>
<td colspan="2" class="diff-lineno">Line 2:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Right-Angle sliding occurs due to a mistake in the four inequalities governing Mario's turning during sliding. The difference between Mario's direction of travel and his facing angle is divided into four quadrants, and each inequality turns Mario in its own quadrant. However, the adjacent quadrants on Mario's right side both exclude a perfect right-angle, due to the use of greater-than expressions rather than greater-than-or-equal-to expressions. Because this angle fails all four inequalities, the code to change Mario's facing angle is effectively skipped.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Right-Angle sliding occurs due to a mistake in the four inequalities governing Mario's turning during sliding. The difference between Mario's direction of travel and his facing angle is divided into four quadrants, and each inequality turns Mario in its own quadrant. However, the adjacent quadrants on Mario's right side both exclude a perfect right-angle, due to the use of greater-than expressions rather than greater-than-or-equal-to expressions. Because this angle fails all four inequalities, the code to change Mario's facing angle is effectively skipped.</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Category:Glitches]]</ins></div></td></tr>
</table>Macrepehhttps://ukikipedia.net/mediawiki/index.php?title=Right-angle_sliding&diff=10568&oldid=prevZzykrkv: very hard to un deadend thisone2020-02-05T02:02:09Z<p>very hard to un deadend thisone</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:02, 5 February 2020</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[File:Right-Angle_Sliding.png|thumb|Even though Mario is not facing the slope that he's sliding on, he will not turn towards it until he changes his angle manually.|right]] '''Right-Angle Sliding''' is a glitch in Mario's sliding behavior which occurs when Mario's facing angle and direction of travel during sliding are exactly at a right angle, which requires angle-perfect precision. Under normal circumstances, when sliding, Mario will turn to face his direction of travel such that his sliding angle and facing angle gradually converge. This does not occur when his facing angle is 90 degrees clockwise from his direction of travel, allowing the angle to be maintained indefinitely.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[File:Right-Angle_Sliding.png|thumb|Even though Mario is not facing the slope that he's sliding on, he will not turn towards it until he changes his angle manually.|right]] '''Right-Angle Sliding''' is a glitch in <ins style="font-weight: bold; text-decoration: none;">[[</ins>Mario<ins style="font-weight: bold; text-decoration: none;">]]</ins>'s sliding behavior which occurs when Mario's facing angle and direction of travel during sliding are exactly at a right angle, which requires angle-perfect precision. Under normal circumstances, when sliding, Mario will turn to face his direction of travel such that his sliding angle and facing angle gradually converge. This does not occur when his facing <ins style="font-weight: bold; text-decoration: none;">[[Angle|</ins>angle<ins style="font-weight: bold; text-decoration: none;">]] </ins>is 90 degrees clockwise from his direction of travel, allowing the angle to be maintained indefinitely.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Right-Angle sliding occurs due to a mistake in the four inequalities governing Mario's turning during sliding. The difference between Mario's direction of travel and his facing angle is divided into four quadrants, and each inequality turns Mario in its own quadrant. However, the adjacent quadrants on Mario's right side both exclude a perfect right-angle, due to the use of greater-than expressions rather than greater-than-or-equal-to expressions. Because this angle fails all four inequalities, the code to change Mario's facing angle is effectively skipped.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Right-Angle sliding occurs due to a mistake in the four inequalities governing Mario's turning during sliding. The difference between Mario's direction of travel and his facing angle is divided into four quadrants, and each inequality turns Mario in its own quadrant. However, the adjacent quadrants on Mario's right side both exclude a perfect right-angle, due to the use of greater-than expressions rather than greater-than-or-equal-to expressions. Because this angle fails all four inequalities, the code to change Mario's facing angle is effectively skipped.</div></td></tr>
</table>Zzykrkvhttps://ukikipedia.net/mediawiki/index.php?title=Right-angle_sliding&diff=9909&oldid=prevKazyan: Created page with "right '..."2019-09-01T17:29:54Z<p>Created page with "<a href="/wiki/File:Right-Angle_Sliding.png" title="File:Right-Angle Sliding.png">thumb|Even though Mario is not facing the slope that he's sliding on, he will not turn towards it until he changes his angle manually.|right</a> '..."</p>
<p><b>New page</b></p><div>[[File:Right-Angle_Sliding.png|thumb|Even though Mario is not facing the slope that he's sliding on, he will not turn towards it until he changes his angle manually.|right]] '''Right-Angle Sliding''' is a glitch in Mario's sliding behavior which occurs when Mario's facing angle and direction of travel during sliding are exactly at a right angle, which requires angle-perfect precision. Under normal circumstances, when sliding, Mario will turn to face his direction of travel such that his sliding angle and facing angle gradually converge. This does not occur when his facing angle is 90 degrees clockwise from his direction of travel, allowing the angle to be maintained indefinitely.<br />
<br />
Right-Angle sliding occurs due to a mistake in the four inequalities governing Mario's turning during sliding. The difference between Mario's direction of travel and his facing angle is divided into four quadrants, and each inequality turns Mario in its own quadrant. However, the adjacent quadrants on Mario's right side both exclude a perfect right-angle, due to the use of greater-than expressions rather than greater-than-or-equal-to expressions. Because this angle fails all four inequalities, the code to change Mario's facing angle is effectively skipped.</div>Kazyan