Whomp's Fortress: Difference between revisions

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{{speedrun_guides}}
{{course_infobox
{{course_infobox
|title=Whomp's Fortress
|title=Whomp's Fortress
|image= Course2.jpg
|image= WF.png
|abbreviation=WF
|abbreviation=WF
|environment=Tower
|terrain=Default
|setting=Day
|setting=Day
|water=Almost None
|water=Almost None
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|enemy-blue=3
|enemy-blue=3
|stars=7
|stars=7
|wing-caps=
|metal-caps=1
|vanish-caps=
|overview_1=STROOP- WF Tower.png
|overview_1=STROOP- WF Tower.png
}}
}}
'''Whomp's Fortress''' is the second course in Super Mario 64. It can be accessed from the painting in the room located in the right side of the lower first floor of Princess Peach's castle. The door leading to it requires at least 1 Power Star to be opened.
'''Whomp's Fortress''' is the second course of ''[[Super Mario 64]]''. It can be accessed from the painting in the room located on the right side of the lower first floor of Princess Peach's castle. This course is typically fast and is often the first course completed in runs (due to BoB's near requirement for wing cap).
 
==Access==
Whomp's Fortress door typically requires one star to enter, however, using [[LBLJ]] or [[SBLJ]] in the lobby gives access to the level without either the door or the star requirement.<ref>https://youtu.be/kfycfhhkhic?t=27s</ref> Entering this level can also be done without the use of the A button,<ref>https://youtu.be/mlHzqJn2SMs?t=33s</ref> and most likely 2 presses for the [[ABZ Button Challenge|ABZ]]/[[Buttonless Challenge]]. Entering this level the first time also triggers textboxes, which costs the ABZ/Buttonless Challenge at least 4 presses. (This is yet to be shown on video.)


==Course Versions==
==Course Versions==
There are three versions of the course that can appear by selecting different stars. Keep in mind that if there are any blue stars (uncollected) present in the star selection menu, then the last version that can be selected is the first blue star and not the stars after it:
This course has three versions-
*'''Version 1''': Accessed by selecting Star 1. This version contains King Whomp at the top of the course.
*'''Version 1''': Accessed by selecting Star 1. This version contains King Whomp at the top of the course.
*'''Version 2''': Accessed by selecting Star 2. This version contains a fortress built on top of the course.
*'''Version 2''': Accessed by selecting Star 2. This version contains a fortress built on top of the course.
*'''Version 3''': Accessed by selecting Star 3 through Star 6. Bob-omb buddy is present to open the cannon, and an owl can be summoned from the tree near the starting point.
*'''Version 3''': Accessed by selecting Star 3 through Star 6. Bob-omb buddy is present to open the cannon, and an owl can be summoned from the tree near the starting point. The fortress is still present.
 
==Coins==
Whomp's Fortress has a total of 141 coins collectible without the utilization of glitches, with most coins coming from coin spawners. This course has two different coin duplication glitches, however, that push the maximum beyond 141 coins- [[cloning]] and the [[Breaking-Disappearing Cork Box Glitch|breaking-disappearing cork box glitch]]. Both of these utilize the cork boxes in the level, and can both take the maximum over the max in-game coin score of 255. The breaking-disappearing cork box glitch pushes the bounds a bit farther, though, and allows 999 to be collected in course.
{{WF_Coins}}
 
==Course Objects==
Below is a table of all objects loaded in when the level loads. Processing order doesn't necessarily mean the slot they would occupy, just a reference for what objects come before and after that object.
{{WF_Objects}}
 
==Geometry==
<center>''Below is a table of the full course geometry. Be aware that the table is fairly large if you choose to expand it.''</center>
{{WF Geometry}}
 
==TASes==
Star 1: https://youtu.be/NamWHywBEBY<ref name="wr">TAS Times: https://docs.google.com/spreadsheets/d/12Sl41gqLUGzBU0p1nx7uNKOAP835NIoFXqda1j6oqag/</ref>
 
Star 2: https://youtu.be/NamWHywBEBY?t=32s<ref name="wr" />
 
Star 3: https://youtu.be/3ymjsb513PQ<ref name="wr" />
 
Star 4: https://youtu.be/XDR68FZdihE<ref name="wr" />
 
Star 5: https://youtu.be/fvJxQp6kaXE<ref name="wr" />
 
Star 6: https://youtu.be/8WCdtGT6CF4<ref name="wr" />


==A Press Counts==
==A Press Counts==
In the A Button Challenge, it takes no A Presses to collect all seven stars, though either the Wing Cap or the Metal Cap needs to be unlocked to complete ''To the Top of the Fortress''.
In the A Button Challenge, it takes no A Presses to collect all seven stars.


{|class="wikitable" style="float:right"
{|class="wikitable" style="float:right"
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===Entering Whomp's Fortress ''(0x)''===
===Entering Whomp's Fortress ''(0x)''===
:''Video: https://youtu.be/mlHzqJn2SMs?t=33s ''


This part is easily done without pressing ''A'' by using a dive recover (press ''B'' at run speed) and recovering into the painting.
This part is easily done without pressing ''A'' by using a dive recover into the painting.


===Chip Off Whomp's Block ''(0x)''===
===Chip Off Whomp's Block ''(0x)''===
==== New strategy ====
:''Video: https://youtu.be/ZIje_PpDeIc''
This strategy uses precise movement to dive recover into a misalignment on King Whomp right after he falls. Because King Whomp still has a yaw velocity for a few frames after he falls, Mario can get displaced off the misalignment, activating vertical speed, allowing him to ground-pound King Whomp without the help of the elevator.
King Whomp can be manipulated so that when he falls for the third time, the misalignment is close to where the star spawns. Therefore, after Mario ground-pounds King Whomp for the third time, he is high enough to collect the star immediately, without cloning.
==== Original strategy ====
:''Video: https://youtu.be/7ZwwAemsbYQ ''
:''Video: https://youtu.be/7ZwwAemsbYQ ''


The trickiest part is collecting the star, since the star is 296 units high<ref>Star Height: https://youtu.be/xE7hrQ8sHhU?t=2m15s</ref>, which is too low to be reached by dive recovering. While it might seem impossible to reach the star unless an A press is used to jump, Mario can fortunately collect it by cloning. By bringing a fake cork box up and defeating King Whomp, Pannenkoek is able to clone the star and collect it by holding Vacant Slot 41 (VS41).
The trickiest part is collecting the star, since it hovers at 296 units above the ground<ref>Star Height: https://youtu.be/xE7hrQ8sHhU?t=2m15s</ref>, too high to be reached by dive recovering. While it might seem impossible to reach the star unless an A press is used to jump, Mario can fortunately collect it by cloning. By bringing a fake cork box up and defeating King Whomp, Pannenkoek is able to clone the star and collect it by holding Vacant Slot 41 (VS41).


===To the Top of the Fortress ''(0x)''===
===To the Top of the Fortress ''(0x)''===
:''Main article: [[To the Top of the Fortress]]''
{{main|To the Top of the Fortress}}
 
==== New strategy ====
:''Video: https://youtu.be/nHx7r6T9ROA''
 
Before entering the stage, the [[HOLP]] needs to be set at a specific location in [[Cool, Cool Mountain]]. This is done using a penguin.
 
Upon entering the stage, Mario first collects 99 coins. He then dives from a floating island to the bottom of the course, barely taking large [[Fall Damage|fall damage]]. This allows him to use [[Pause Buffering|pause-buffered hitstun]] to remotely throw a cork box onto the big platform at the top of the course, the cork box then breaks on the bullet bill blaster. Mario climbs to the top using the elevator, spawns a 100 coin star from a cork box's coin and uses it to [[Star Dance Clip]] onto the bullet bill blaster. Mario [[Grinding|dive grinds]] to build up speed and recovers into a misalignment on a tower platform. From here, he climbs up the tower and collects the star.
 
==== Original strategy ====
:''Video: https://youtu.be/M4M_OyUorRQ ''
:''Video: https://youtu.be/M4M_OyUorRQ ''


Before entering the stage, the [[HOLP]] needs to be set from [[Bob-omb Battlefield]].
The Wing Cap and the Metal Cap need to be unlocked in order to use the [[Hat in Hand]] glitch in [[Bob-omb Battlefield|BoB]] and WF.
 
Before entering the stage, the [[HOLP]] needs to be set at a specific location in [[Bob-omb Battlefield]].


Upon entering the stage, Mario starts collecting many coins in order to spawn the 100-coin star at the right moment. The Metal Cap is collected twice to activate the hat-in-hand object displacement glitch. Using the glitch, Mario carries the cork box up the mountain (during which he throws the cork box multiple times and catch it while it is falling down from the HOLP to speed up the process). Using clever tricks, he is then able to pick up the cork box during the time he is ascending from the elevator, and he collects all the coins from the floating island. At this point, Mario has 99 coins. The box is then thrown to appear from the HOLP and break next to the tower, exposing the 100th coin at the desired location. Mario collects it, spawning the star next to one of the tower's steps.
Upon entering the stage, Mario starts collecting many coins in order to spawn the 100-coin star at the right moment. The Metal Cap is collected twice to activate the hat-in-hand object displacement glitch. Using the glitch, Mario carries the cork box up the mountain (during which he throws the cork box multiple times and catch it while it is falling down from the HOLP to speed up the process). Using clever tricks, he is then able to pick up the cork box during the time he is ascending from the elevator, and he collects all the coins from the floating island. At this point, Mario has 99 coins. The box is then thrown to appear from the HOLP and break next to the tower, exposing the 100th coin at the desired location. Mario collects it, spawning the star next to one of the tower's steps.


Mario dives down to the lower part of the course, grabbing the second cork box, and bringing it upwards. At the top floor, With precise movements, Mario remotely throws the cork box, stores 26 vertical speed on the elevator by canceling a dive recover on the steep part of it, allowing the cork box to push him off to reactivate the stored speed, ground pounding to gain height next to a platform of the tower (where the 100-coin star is), and then grabbing on the ledge while collecting the 100-coin star using [[Star Dance Clip]]. After the collecting the star, Mario then climbs up the rest of the tower and collects ''To the Top of the Fortress''.
Mario dives down to the lower part of the course, grabbing the second cork box, and bringing it upwards. At the top floor, with precise movements, Mario remotely throws the cork box, stores 26 vertical speed on the elevator by canceling a dive recover on the steep part of it, allowing the cork box to push him off to reactivate the stored speed, ground pounding to gain height next to a platform of the tower (where the 100-coin star is), and then grabbing on the ledge while collecting the 100-coin star using [[Star Dance Clip]]. After the collecting the star, Mario then climbs up the rest of the tower and collects ''To the Top of the Fortress''.


For both times going up, Mario has to hold a cork box frame-walking up a slope. With very precise movements, Mario can carry the box and bounce on the ground to reach the elevator<ref>WF Top of Fortress 0x Faster Strat to Bring Up Box: https://youtu.be/r_AKMelAQBY</ref>, instead of having to drop the box at the HOLP and pick it up later on the arrow platform.
For both times going up, Mario has to hold a cork box frame-walking up a slope. With very precise movements, Mario can carry the box and bounce on the ground to reach the elevator<ref>WF Top of Fortress 0x Faster Strat to Bring Up Box: https://youtu.be/r_AKMelAQBY</ref> instead of having to drop the box at the HOLP and pick it up later on the arrow platform.


===Shoot into the Wild Blue ''(0x)''===
===Shoot into the Wild Blue ''(0x)''===
:''Video: https://youtu.be/CA-EZx_kunY ''
:''Video 1 (original strat): https://youtu.be/CA-EZx_kunY ''
:''Video 2 (faster strat): https://youtu.be/-Usau9dZJO4''


The star can be collected by going from the top. Using the secret teleporter at the corner of the platform where the Metal Cap is located, Mario can teleport to a higher floor above where the star is located. Mario then drops down to collect the star.
The star can be collected by going from the top. Using the secret teleporter at the corner of the platform where the Metal Cap is located, Mario can teleport to a higher floor above where the star is located. Mario then drops down to collect the star.
The faster strat uses an [[Eru Drop]] instead of a double turnaround to collect the star.


===Red Coins on the Floating Isle ''(0x)''===
===Red Coins on the Floating Isle ''(0x)''===
:''Video: https://youtu.be/E6J71oX8o78 ''
:''Video 1 (original strat): https://youtu.be/E6J71oX8o78 ''
:''Video 2 (faster strat): https://youtu.be/sqiZTyGX2ds''


All coins are reachable without pressing A, though getting to the floating islands requires using a Whomp enemy as help to get on the ascending elevator. Using series of diving and dive recovers, with help from the teleporters, Mario is able to get all red coins in the course and collect the star.
All coins are reachable without pressing A.


===Fall onto the Caged Island ''(0x)''===
===Fall onto the Caged Island ''(0x)''===
:''Video: https://youtu.be/mXy8Wlw3sRU ''
:''Video 1 (original strat): https://youtu.be/mXy8Wlw3sRU ''
:''Video 2 (faster strat): https://youtu.be/psNg9MFr5eo''


This star is done without pressing A by using '''Version 1''' of the course where King Whomp is present (Chip Off Whomp's Block). By manipulating the location and angle of King Whomp, Mario can land on top of Whomp and perform a slide kick onto the caged platform.
This star is done without pressing A by using '''Version 1''' of the course where King Whomp is present (Chip Off Whomp's Block). By manipulating the location and angle of King Whomp, Mario can land on top of Whomp and perform a dive recover onto the caged platform.


===Blast Away the Wall ''(0x)''===
===Blast Away the Wall ''(0x)''===
:''Video: https://youtu.be/CA-EZx_kunY ''
:''Video 1 (original strat): https://youtu.be/wdD21gnJ_rI ''
:''Video 2 (faster strat): https://youtu.be/F-Vcl_CEd-w''


With a ledge-grab glitch very well-known in speedrunning, it is already known that using the cannon to shoot open the wall is completely unnecessary. All Mario has to do is grabbing the ledge where the star is located using a specific angle.
With a ledge-grab glitch very well-known in [[RTA|RTA speedrunning]], it is already known that using the cannon to shoot open the wall is completely unnecessary. All Mario has to do is grabbing the ledge where the star is located using a specific angle.


===WF 100 Coins ''(0x)''===
===WF 100 Coins ''(0x)''===
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==Other Challenges==
==Other Challenges==
In a [[CCC Challenge]], excluding coin missions, all stars can be collected, with ''Blast Away the Wall'' completed less conventionally by using a precise ledge grab in order to avoid the use of cannon.
In the [[Coinless Challenge]], excluding coin missions, all stars can be collected. The same stars can be collected in the [[CCC Challenge]], with ''Blast Away the Wall'' completed less conventionally by using a precise ledge grab in order to avoid the use of cannon.
 
In the [[Capless/Cannonless Challenge]], all seven stars can be collected.
 
In a [[Buttonless Challenge|No Buttons Allowed]] challenge, ''Shoot into the Wild Blue'' and ''Blast Away the Wall'' can be collected.<ref>No Buttons Allowed: https://youtu.be/hUIYR4PssIY, https://youtu.be/Nlxvh0ldfs8</ref>
 
In a [[No Joystick Allowed Challenge]], all seven stars can be collected.<ref>No Joystick Allowed: https://youtu.be/75ihh8bFXPM, https://youtu.be/hD9nuRU1Jfc, https://youtu.be/-jR8AnQaqR0, https://youtu.be/B4IgwsRnNis, https://youtu.be/lcfcf6zDIog, https://youtu.be/ilnQI4AvnvQ, https://youtu.be/6AAbHJ-BrLQ</ref>


In a No Buttons Allowed challenge, ''Find the 8 Red Coins'' and ''Behind Chain Chomp's Gate'' can be collected using only the joystick and the C buttons (to turn the camera)<ref>No Buttons Allowed: https://youtu.be/hUIYR4PssIY, https://youtu.be/Nlxvh0ldfs8</ref>.
In the [[Pacifist Challenge]], every star except for ''Chip off Whomp's Block'' can be collected in isolation. However, ''To the Top of the Fortress'' can not be collected in a full-game run since it is impossible to select.


In a No Joystick Allowed challenge, ''Chip Off Whomp's Block'', ''To the Top of the Fortress'', ''Red Coins on the Floating Isle'' and ''100 coins star'' can be collected without using the joystick<ref>No Joystick Allowed: https://youtu.be/75ihh8bFXPM, https://youtu.be/hD9nuRU1Jfc, https://youtu.be/B4IgwsRnNis, https://youtu.be/6AAbHJ-BrLQ</ref>.
In the [[B Button Challenge]], the entire course is possible in 0 B presses.


In the [[Z Button Challenge]], the entire course is possible in 3 Z presses, all used to ground pound the Whomp King.
In the [[UBER Challenge]], ''Shoot into the Wild Blue'', ''Fall onto the Caged Island'', and ''Blast Away the Wall'' can be collected in isolation. However, Whomp's Fortress cannot be entered at all in a full-game run because it requires talking to Lakitu.
==References==
==References==
<references/>
<references/>


{{Level courses}}
{{Level courses}}
[[Category:Courses]]
[[Category:Courses]]
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