Version differences: Difference between revisions

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| game/interaction.c || style="background-color: #9F9" | Mario must be facing within 14563 (0x38E3) angle units of a sign to talk to it on the J version. On the U version, the range is wider; he can be within 16384 (0x4000) angle units to talk to it.
| game/interaction.c || style="background-color: #9F9" | Mario must be facing within 14563 (0x38E3) angle units of a sign to talk to it on the J version. On the U version, the range is wider; he can be within 16384 (0x4000) angle units to talk to it.
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| game/level_select_menu.c || In the title screen, Mario says "Hello!", "Press Start to play!", and "Game over!" only on the U version.
| game/level_select_menu.c || style="background-color: #9F9" | In the title screen, Mario says "Hello!", "Press Start to play!", and "Game over!" only on the U version.
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| game/level_update.c || style="background-color: #9F9" | The credits text are different in the U version; voice actors were credited and some typos were fixed. Notably, "JYOHO KAIHATUBU" was translated into English as "EAD STAFF".
| game/level_update.c || style="background-color: #9F9" | The credits text are different in the U version; voice actors were credited and some typos were fixed. Notably, "JYOHO KAIHATUBU" was translated into English as "EAD STAFF".