Version differences: Difference between revisions

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(Made table sortable, if anyone knows of a way to sort by colour without adding a new row that defines colour, tell me!!)
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| game/object_helpers2.h ||  
| game/object_helpers2.h ||  
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| game/object_list_processor.c ||  
| game/object_list_processor.c || style="background-color: #9F9" | [[Spawning Displacement|spawning displacement]] is patched in the U version by setting Mario's platform to NULL when spawn_objects_from_info is called.
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| game/platform_displacement.c ||  
| game/platform_displacement.c || style="background-color: #9F9" | set_mario_platform_null is only declared in the U version. This function is only used once, in object_list_processor.c, to patch spawning displacement.
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| game/platform_displacement.h ||  
| game/star_select.c || style="background-color: #9F9" | In the U version, the "MY SCORE" text on the star select screen is actually "MYSCORE"; it doesn't have a space. This is in contrast to the "MY SCORE" text in the Score section of the file select, which does have a space. In the Japanese version, these two texts are the same.
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| game/star_select.c || In the U version, the "MY SCORE" text on the star select screen is actually "MYSCORE"; it doesn't have a space. This is in contrast to the "MY SCORE" text in the Score section of the file select, which does have a space. In the Japanese version, these two texts are the same.
| game/star_select.c || style="background-color: #9F9" | The text of the mission name is centered a few pixels farther to the left on the U version than on the J version.
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| game/star_select.c || The text of the mission name is centered a few pixels farther to the left on the U version than on the J version.
| game/star_select.c || style="background-color: #9F9" | When selecting a star, Mario says "Let's-a Go!" in the U version but not in the J version.
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| game/star_select.c || When selecting a star, Mario says "Let's-a Go!" in the U version but not in the J version.
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