Time stop: Difference between revisions

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=== Holdable Object Textbooks ===
=== Holdable Object Textbooks ===
By picking up an object that normally triggers a text box and then dropping it before it gets a chance to, time stop can be activated.
By picking up an object that normally triggers a text box and then dropping it before it gets a chance to, time stop can be activated. Mario can safely touch the ground and move around at this point without restarting time.
 
Time is not stopped for the object that was used to stop it in this case.


== Effects ==
== Effects ==
Objects (in most cases) stay inanimate, and keep the exact


== Other Versions of SM64 ==
== Other Versions of SM64 ==
The developers patched this glitch in all versions of the game besides J 1.0. Time still stops for textboxes on other versions, but there is no known way to move around during this state.
The developers patched this glitch in all versions of the game besides J 1.0. Time still stops for textboxes on other versions, but there is no known way to move around during this state.
Jumping right when a textbox begins is still possible in other versions, but time does not stop.