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|title=The Castle
|title=The Castle
|image= TC.png
|image= TC.png
|environment=Overworld
|terrain=Grassy/Default
|setting=Varied
|setting=Varied
|water=Some
|water=Some
|yellow-coins=8
|yellow-coins=6
|red-coins=
|red-coins=
|blue-coins=
|blue-coins=
|enemy-yellow=
|enemy-yellow= 9
|enemy-blue=
|enemy-blue=
|wing-caps=1
|wing-caps=1
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|overview_4=STROOP- Castle Floor 1 Lower.png
|overview_4=STROOP- Castle Floor 1 Lower.png
|overview_5=STROOP- Castle Floor 1 Upper.png
|overview_5=STROOP- Castle Floor 1 Upper.png
|overview_6=STROOP- Castle Floor 2.png
|overview_6=STROOP- Castle Floor 2.png}}
'''The Castle''' is the level containing the entrances to the majority of the other levels in ''[[Super Mario 64]]''. It consists of the [[Castle Grounds]], the [[Castle Lobby]], and the [[Castle Courtyard]].
==Coins==
Although the castle does not have any stars of its own and therefore cannot save a coin score, it still has collectable coins. The maximum coin count that can be achieved in the castle in 999, by either exiting a level after getting 999 coins, or repeatedly collecting Castle coins and going out of the area and back in to respawn them. This list enumerates the unique coins that can be collected in the castle.
{{Castle Grounds Coins}}
{{Castle Lobby Coins}}
{{Castle Courtyard Coins}}


}}
==Areas==


===The Castle===
===Castle Grounds===
Outside the Castle is the starting location when creating a new file, reopening the game, or dying anywhere within the castle. It features a sunny environment with birds and water sfx in the background. There is also a cannon next to the lake that unlocks at 120 Stars, which is meant to allow you to get onto the castle roof. However, it can be bypassed with precise movement.
The castle grounds are the starting location when creating a new file, loading a previous file, or dying anywhere within the castle. It features a sunny environment with birds and water sound effects in the background. There is also a cannon next to the lake that unlocks at 120 stars, which is meant to allow you to get onto the castle roof. However, it can be bypassed with precise movement. There is one secret stage on the castle grounds, [[Vanish Cap Under the Moat]].


===The Basement===
===Castle Lobby===
The Basement has another secret star course housed to 3 courses which are [[SSL]] (Shifting Sand Lands), [[LLL]] (Lethal Lava Land), [[HMC]] (Hazy Maze Cave) and [[Vanish Cap Under the Moat|VCutM]] (Vanish Cap under the Moat)(requires to ground pound the pillars to get under the moat), aswell as there's also another Star Door which requires 30 stars and leads to the 2nd Bowser Fight, which is required to continue further into the game. The key cannot be skipped.
====First Floor====
The first floor is the introductory area of the castle. It contains 4 main courses ([[Bob-omb Battlefield]], [[Whomp's Fortress]], [[Cool, Cool Mountain]], and [[Jolly Roger Bay]]), and three secret courses ([[The Princess's Secret Slide]], [[The Secret Aquarium]], and [[Tower of the Wing Cap]]). The star door on this floor requires 8 stars to open and leads to [[Bowser in the Dark World]], the first Bowser stage. The door can be skipped with an [[LBLJ]], by [[HSWK]]ing, or with speed conserved from [[Bob-omb Battlefield]]<ref>[https://youtu.be/Rgg-pq6LLzg "(TAS) Super Mario 64: BLJLess BitDW Entry NEW ROUTE (With Comparison+Explanation)" by Superdavo0001]</ref><ref>[https://youtu.be/gEoRywkV6cw "Worship The Dar God" by Superdavo0001]</ref>. Additionally, there is a key door to the second floor, as well as one leading to the basement (the intended next area) and a regular warp door leading into the courtyard.


===First Floor===
====Basement====
Now Inside the Castle is where you go ahead and go into the paintings to go ahead and play courses. The 1st floor has 4 courses and 3 secret star course, [[Bob-omb Battlefield|BOB]] (Bob-Omb Battlefield), [[Whomp's Fortress|WF]] (Whomp's Fortress), [[CCM]] (Cool Cool Mountain) and [[JRB]] (Jolly Roger Bay), [[The Princess's Secret Slide|Peach's Secret Slide]],[[Tower of the Wing Cap|TotWC]] (Tower of the Wing Cap) and [[SA]] (The Secret Aquarium) Then, you go into the Star Door, which requires 8 stars to get to, then you get to [[BitDW]] (Bowser in the Dark World), this is where the first bowser fight is. Then there is a door to the 2nd floor, which has all of the rest of the mid-end stages. There's also the basement, which you can get to by going through the wooden doors, and going down below, it requires the Bowser Key, or you can do [[1 Key]] (which doesn't require the first bowser fight).
The basement has 4 main courses ([[Shifting Sand Land]], [[Lethal Lava Land]], [[Hazy Maze Cave]], and [[Dire, Dire Docks]]). It also contains the pillars normally required to unlock [[Vanish Cap Under the Moat]], although they can be bypassed with moat door skip. The star door in this area requires 30 stars which can be skipped with an [[SBLJ]], and leads to the second Bowser stage, [[Bowser in the Fire Sea]], and Dire, Dire Docks.


===The Second Floor===
====Second Floor====
The 2nd floor has a key required to get to the 2nd floor. There's a 50 star door blocking off the 3rd floor which leads into the boss fight, the 2nd floor has 4 courses, [[Tall, Tall Mountain|TTM]] (Tall Tall Mountain), [[WDW]] (Wet Dry World), [[SL]] (Snowman's Land) and [[THI]] (Tiny Huge Island).''
Just like the others, the second floor has 4 main courses ([[Tall, Tall Mountain]], [[Wet Dry World]], [[Snowman's Land]] and [[Tiny-Huge Island]]), along with a star door that requires 50 stars to enter, which leads to the third floor. The door can be skipped using [[BLJ]]s or [[HSWK]]ing.


===The Third Floor===
====Third Floor====
And finally we have the 3rd floor, which has 2 courses, 1 secret course and 1 star door, which leads into the final Bowser fight, the last 2 courses are [[TTC]] (Tick Tock Clock), [[RR]] (Rainbow Ride) and [[WMotR]] (Wing Mario over the Rainbow) The last star door can be accessible without needing any stars because it leads to the [[Endless Stairs]], which by normal play would not be possible to go through, on the other hand, [[BLJ|BLJ'ing]] to the top of the endless stairs gets you to the entrance to Bowser's Final Battle.
The third floor contains 2 main courses, [[Tick Tock Clock]] and [[Rainbow Ride]], along with one secret stage, [[Wing Mario over the Rainbow]]. Although there are "endless" stairs on this floor that require 70 stars to pass, they can easily be skipped using [[BLJ]]s. These stairs lead to the final Bowser stage, [[Bowser in the Sky]].


===The Courtyard===
===Courtyard===
Of course, we might have missed something, that is the peach's courtyard, and there, you might some ghosts, which can get you to [[BBH]] (Big Boo's Haunt), there's been many theories about the statue in the courtyard, most of which made the fake Luigi theories people made back then.
The courtyard is the location of [[Big Boo's Haunt]], whose entrance is hidden inside the [[Courtyard Big Boo]]. There are 9 other regular Boos in the Courtyard, spawned by [[Courtyard Boo Spawners]]. If the player has less than 12 stars, the regular Boos do not spawn, and the Big Boo spawns but immediately despawns itself.
 
==References==
<references />
{{Level courses}}

Revision as of 02:28, 2 May 2021

The Castle
TC.png
Course Info
Terrain Grassy/Default
Setting Varied
Water Some
Course Items
Coins 6 ( Yellow Coin.gif ×6)
Enemy Coins 9 ( Yellow Coin.gif ×9)
Caps STROOP- Wing Cap Block.png ×1
Star Navigation

Challenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gif

Overview
STROOP- Castle Grounds.png
STROOP- Castle Courtyard.png
STROOP- Castle Basement.png
STROOP- Castle Floor 1 Lower.png
STROOP- Castle Floor 1 Upper.png

The Castle is the level containing the entrances to the majority of the other levels in Super Mario 64. It consists of the Castle Grounds, the Castle Lobby, and the Castle Courtyard.

Coins

Although the castle does not have any stars of its own and therefore cannot save a coin score, it still has collectable coins. The maximum coin count that can be achieved in the castle in 999, by either exiting a level after getting 999 coins, or repeatedly collecting Castle coins and going out of the area and back in to respawn them. This list enumerates the unique coins that can be collected in the castle.

Location Count
(Outside the Castle) 2 yellow coins hidden underneath the bridge over moat 2
Total 2


Location Count
(Inside the Castle) In the main entrance room, 2 pairs of coins beside the staircase 4
Total 4


Location Count
(Castle Courtyard) 9 Boo Buddies (with yellow coins) 9
Total 9


Areas

Castle Grounds

The castle grounds are the starting location when creating a new file, loading a previous file, or dying anywhere within the castle. It features a sunny environment with birds and water sound effects in the background. There is also a cannon next to the lake that unlocks at 120 stars, which is meant to allow you to get onto the castle roof. However, it can be bypassed with precise movement. There is one secret stage on the castle grounds, Vanish Cap Under the Moat.

Castle Lobby

First Floor

The first floor is the introductory area of the castle. It contains 4 main courses (Bob-omb Battlefield, Whomp's Fortress, Cool, Cool Mountain, and Jolly Roger Bay), and three secret courses (The Princess's Secret Slide, The Secret Aquarium, and Tower of the Wing Cap). The star door on this floor requires 8 stars to open and leads to Bowser in the Dark World, the first Bowser stage. The door can be skipped with an LBLJ, by HSWKing, or with speed conserved from Bob-omb Battlefield[1][2]. Additionally, there is a key door to the second floor, as well as one leading to the basement (the intended next area) and a regular warp door leading into the courtyard.

Basement

The basement has 4 main courses (Shifting Sand Land, Lethal Lava Land, Hazy Maze Cave, and Dire, Dire Docks). It also contains the pillars normally required to unlock Vanish Cap Under the Moat, although they can be bypassed with moat door skip. The star door in this area requires 30 stars which can be skipped with an SBLJ, and leads to the second Bowser stage, Bowser in the Fire Sea, and Dire, Dire Docks.

Second Floor

Just like the others, the second floor has 4 main courses (Tall, Tall Mountain, Wet Dry World, Snowman's Land and Tiny-Huge Island), along with a star door that requires 50 stars to enter, which leads to the third floor. The door can be skipped using BLJs or HSWKing.

Third Floor

The third floor contains 2 main courses, Tick Tock Clock and Rainbow Ride, along with one secret stage, Wing Mario over the Rainbow. Although there are "endless" stairs on this floor that require 70 stars to pass, they can easily be skipped using BLJs. These stairs lead to the final Bowser stage, Bowser in the Sky.

Courtyard

The courtyard is the location of Big Boo's Haunt, whose entrance is hidden inside the Courtyard Big Boo. There are 9 other regular Boos in the Courtyard, spawned by Courtyard Boo Spawners. If the player has less than 12 stars, the regular Boos do not spawn, and the Big Boo spawns but immediately despawns itself.

References