Template:Object infobox: Difference between revisions

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(Undo revision 5772 by JoshDuMan (talk) OH GOD)
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{{!}}-  
{{!}}-  
{{!}} colspan=2 style="text-align:center;" {{!}} [[File:{{{image}}}]]
{{!}} colspan=2 style="text-align:center;" {{!}} [[File:{{{image}}}]]
}}
|-
{{#if: {{{gallery|}}} |
{{!}}-
{{!}} colspan=2 style="text-align:center;" {{!}} {{{gallery}}}
}}
}}
|-
|-
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|}}
|}}
|-
|-
{{#if:{{{hitbox_type|}}}|{{!}}-
{{!}} '''[[Hitbox]]'''
{{!}} '''[[Hitbox]]'''
{{!}}
{{!}}
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| N/A = No collision with Mario  
| N/A = No collision with Mario  
| surface = Collision involves triangles instead of a cylindrical hitbox  
| surface = Collision involves triangles instead of a cylindrical hitbox  
| cylinder = cylinder with radius of {{{hitbox_radius}}} and height of {{{hitbox_height}}}{{#if: {{{hitbox_down|}}}|, offset down {{{hitbox_down}}} units|, not offset down}}
| cylinder = cylinder with radius of {{{hitbox_radius}}} and height of {{{hitbox_height}}}{{#if: {{{hitbox_down|}}}|, offset down {{{hitbox_down}}} units|, not offset down
| cylinder with radius of {{{hitbox_radius}}} and height of {{{hitbox_height}}}{{#if: {{{hitbox_down|}}}|, offset down {{{hitbox_down}}} units|, not offset down}}
}}
}}
|}}
|}}
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{{#if:{{{interaction_type|}}}|
{{#if:{{{interaction_type|}}}|
{{!}} '''[[Interaction Type|Interaction type]]'''  
{{!}} '''[[Interaction Type|Interaction type]]'''  
{{!!}} [[Interaction Type#{{{interaction_type}}}|{{{interaction_type}}}]]
{{!!}}   {{#ifeq: None | {{{interaction_type}}} | {{{interaction_type}}} | [[Interaction Type#{{{interaction_type}}}|{{{interaction_type}}}]]}}
{{!}}-}}
{{!}}-}}
|-  
|-  
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}}</pre></div>
}}</pre></div>
*image &ndash; an image. Must use <code><nowiki>{{!}}</nowiki></code> for a <code>|</code> break symbol in image syntax.
*image &ndash; an image. Must use <code><nowiki>{{!}}</nowiki></code> for a <code>|</code> break symbol in image syntax.
*gallery &ndash; a <code><gallery></code> tag
*title &ndash; default pagename, just in case can be changed
*title &ndash; default pagename, just in case can be changed
*hitbox_type &ndash; Set to N/A for no collision, surface for objects with surfaces, or cylinder for cylindrical hitboxes.
*hitbox_type &ndash; Set to N/A for no collision, surface for objects with surfaces, or cylinder for cylindrical hitboxes.