Template:1 Key TAS History: Difference between revisions

Changed the projected new 1key time if lag was the same. .77 - 91 inputs frame = .73, not .75
m (console timing note)
(Changed the projected new 1key time if lag was the same. .77 - 91 inputs frame = .73, not .75)
 
(31 intermediate revisions by 12 users not shown)
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| 8
| 8
| Plush
| Plush
| Faster VCutM Entry<ref>[https://youtu.be/px-Oc1Rm2DY "-3f VCutM Entry (Yes, this again)" by Plush]</ref>
| Faster [[VCutM]] Entry<ref>[https://youtu.be/px-Oc1Rm2DY "-3f VCutM Entry (Yes, this again)" by Plush]</ref>
|-
|-
| Nov 13, 2016
| Nov 13, 2016
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| Faster VCutM Entry
| Faster VCutM Entry
|-
|-
| Jul 16, 2016
| Jul 16, 2017
| 4:21.23<ref>[https://youtu.be/vwHzcH-yTEc "(TAS) N64 Super Mario 64 "1 Key" in 4:21.23" by Plush]</ref>
| 4:21.23<ref>[https://youtu.be/vwHzcH-yTEc "(TAS) N64 Super Mario 64 "1 Key" in 4:21.23" by Plush]</ref>
| 2
| 2
| Plush
| Plush
| Faster kick/movement to BitFS<ref>[https://youtu.be/edo-Bfbv1ac "SM64 (TAS) - Another 1 Key DDD Pre-BLJ 1f Improvement" by Plush]</ref>
| Faster kick/movement to [[BitFS]]<ref>[https://youtu.be/edo-Bfbv1ac "SM64 (TAS) - Another 1 Key DDD Pre-BLJ 1f Improvement" by Plush]</ref>
|-
|-
| Jul 4, 2018
| Jul 4, 2018
| 4:21.17
| 4:21.17{{refn|group=note|Hex edited by jongyon; never officially published. Timed as slower on console due to inclusion of the "dab" after collection of BitFS Key, as well as poor camera angles on BitFS, both of which incur lag on console.<ref>[https://youtu.be/dOjJT3UjuDw "(TAS) N64 Super Mario 64 "1 Key" in 4:21.17"]</ref>}}
| 2
| 2
| Plush
| Plush
| Slidekick at the beginning of both BitFS<ref>[https://youtu.be/MaRoWuoVLNU "SM64 (TAS) - Bowser in the Fire Sea (17"53)" by Plush]</ref> and BitS<ref>[https://www.youtube.com/watch?v=lABNNPFs3SI "SM64 (TAS) - Bowser in the Sky (27"83)" by Plush]</ref>
| [[Slidekick]] at the beginning of both BitFS<ref>[https://youtu.be/MaRoWuoVLNU "SM64 (TAS) - Bowser in the Fire Sea (17"53)" by Plush]</ref> and [[BitS]]<ref>[https://www.youtube.com/watch?v=lABNNPFs3SI "SM64 (TAS) - Bowser in the Sky (27"83)" by Plush]</ref>
|-
|-
| Oct 29, 2018
| Oct 29, 2018
| 4:21.13<ref>[https://www.youtube.com/watch?v=pA6TBsIsraI "Super Mario 64 "1 key TAS" in 4'21"04*" by dar gos] Timed at 4:21.04 on console</ref>
| 4:21.04{{refn|group=note|name=console|Timed at 4:21.13 on emulator.<ref name="contime">[https://www.youtube.com/watch?v=pA6TBsIsraI "Super Mario 64 "1 key TAS" in 4'21"04*" by dar gos]</ref>}}
| 1
| 1
| Superdavo0001 & dar gos
| Superdavo0001 & dar gos
| BitFS improvement through optimization of quarter-frame movement, as well as lag reduction through better camera angles<ref>[https://www.youtube.com/watch?v=Mm1sxN1lSLI "(TAS) Bowser In The Fire Sea In 17"50 (No Reds) By Superdavo0001 & dar gos" by Superdavo0001]</ref>
| BitFS improvement through optimization of [[Movement Steps|quarter-frame movement]], as well as lag reduction through better camera angles<ref>[https://www.youtube.com/watch?v=Mm1sxN1lSLI "(TAS) Bowser In The Fire Sea In 17"50 (No Reds) By Superdavo0001 & dar gos" by Superdavo0001]</ref>
|-
|-
| May 6, 2019
| 4:20.93<ref>[https://youtu.be/7plxX-9h_Ok "(TAS) Super Mario 64 "1 Key" in 4:20.93" by Isaac A]</ref>
| 3
| IsaacA
| Lag reduction in [[DDD]] and BitFS
|-
| Jun 23, 2019
| 4:20.77{{refn|group=note| Console timing. 5 frames slower on emulator<ref>[https://youtu.be/iUt840BUOYA "(TAS) N64 Super Mario 64 "1 Key" in 4:20.77" by Superdavo0001]</ref>}}
| 5
| Superdavo0001
| Changing the [[Camera|camera]] in both Bowser fights to prevent the game from lagging
|-
|-
| Nov 7, 2019
| 4:20.75{{refn|group=note| Console timing.<ref>[https://www.youtube.com/watch?v=dwI19kNxIeU "1 Key TAS Console Verification (4:20.75)" by Isaac A]</ref>}}
| 0.5
| IsaacA
| 1 VI (lag frame) was saved with better camera manipulation while waiting for the key to become obtainable after killing the Fire Sea bowser.
|-
|-
| May 6, 2021
| 4:15.78{{refn|group=note| Console timing.<ref>[https://www.twitch.tv/videos/1012428015 "Super Mario 64 - 1-Key Improvement - IsaacA TAS Console Verification" by Isaac A]</ref>}}<ref>[https://www.youtube.com/watch?v=fXT7Wyt94Ek (TAS) N64 Super Mario 64 "1 key" by Tyler Kehne, mkdasher, sonicpacker, snark, SilentSlayers, ToT, Plush, Dabs, Gaehne D, Eru, sm64expert, dar gos, Superdavo0001 & IsaacA in 04:18.98]</ref>
| 149
| dabs
| Doing a [[BLJ]] on the elevator, then using its buggy axle to squish cancel, allowing us to convert our negative [[Speed|speed]] to positive, which then allows us to do a huge jump to the final elevators.
|-
| March 15, 2022
| -{{refn|group=note|Time not console verified.}}
| 16
| Snark
| Bits faster route afer squish cancel<ref>[https://youtu.be/Wtfs8vopKWk "マリオ64のTAS"]</ref>
|-
| April 19, 2022
| -{{refn|group=note|Time not console verified.}}
| 3
| Alexpalix1, Crackhex
| Basement better wallpush and water entry <ref>[https://youtu.be/zXC2-FMCS98 "(OUTDATED TAS) SM64 - Small 1 Key Improvement"]</ref> <ref>[https://youtu.be/052HqQTOYpc "(OUTDATED) (TAS) SM64 - Tiny 1 Key Improvement"]</ref>
|-
| April 20, 2022?
| -{{refn|group=note|Time not console verified.}}
| 2
| Manama
| Basement SBLJ
|-
| April 21, 2022
| -{{refn|group=note|Time not console verified.}}
| 4
| Alexpalix1, Crackhex
| Basement floating point double wall push<ref>[https://youtu.be/bp3uviC1Uws "(OUTDATED TAS) SM64 - 1 Key Double Wall Push Improvement"]</ref>
|-
| July 16, 2022
| -{{refn|group=note|Time not console verified.}}
| 2
| Crackhex
| Basement SSC<ref>[https://youtu.be/u2HoPMotzv0s "(TAS) SM64 - 1key 2f improvement"]</ref>
|-
| January 4, 2023
| -{{refn|group=note|Time not console verified.}}
| 3
| Krithalith
| Basement SBLJ setup (just walk and slide)<ref>[https://youtu.be/oyo7xmIOcao "Scattershot finds 3f in any% (1 key) basement SBLJ setup (Scattershot) (SM64) (TAS)"]</ref>
|-
| January 4, 2023
| -{{refn|group=note|Time not console verified.}}
| 2
| Alexpalix1
| Basement SBLJ setup (land slower w/ extra BLJ)
|-
| January 22, 2023
| -{{refn|group=note|Time not console verified.}}
| 5
| Krithalith
| VCutM Entry<ref>[https://youtu.be/kfcJPmU-guc "Scattershot saves 5 frames on Vanish Cap entry (used in 120 and 1key)."]</ref>
|-
| March 6, 2023
| -{{refn|group=note|Time not console verified.}}
| 7
| Krithalith
| New MDS PU route (-1f) with faster swimming to waterfall (-6f)<ref>[https://youtu.be/pTpU1uLo1aA "(SM64) (TAS) Scattershot tries Moat Door Skip (1 key & 120)"]</ref>
|-
| July 21, 2023
| -{{refn|group=note|Time not console verified.}}
| 23
| Krithalith
| BitS Entry -1f from key door to 50 star door with more speed and new HSWK route (-22f)<ref>[https://youtu.be/wQ10PhpzGsw "1 key BitS Entry -23f (SM64) (TAS) (Scattershot)"]</ref>
|-
| August 7, 2023
| 4:12.73?{{refn|group=note|Time not console verified.}}
| 24
| Krithalith
| Improved BitS ending after squish cancel by getting to final elevator 11f faster and using an earlier and faster final BLJ.<ref>[https://youtu.be/mq3Z4PLVHLc "1 key BitS -24f (SM64) (TAS) (Scattershot)"]</ref>
|-
</includeonly>
<noinclude>
{{TAS History | title=1 Key}}


</includeonly>
== Extra to references ==
This also requires the following to be put at the references, with Heading Notes:
<nowiki><references group="note"/></nowiki><br>
== Notes ==
The code above creates:
<references group="note"/>
== References ==
<references/>
 
[[Category:TAS History Templates]]
[[Category:Subtemplates]]
</noinclude>
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